CreateGui() | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inlineprotected |
EnableAction(string icon, StringBuilder name, StringBuilder onText, StringBuilder offText) | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inline |
Enabled | Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl | |
ExternalSetterDelegate(IMyTerminalBlock block, TValue value) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | |
GetDefaultValue(TBlock block) | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inlinevirtual |
MyTerminalValueControl< TBlock, bool >.GetDefaultValue(VRage.Game.ModAPI.Ingame.IMyCubeBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
GetMaximum(TBlock block) | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inlinevirtual |
MyTerminalValueControl< TBlock, bool >.GetMaximum(VRage.Game.ModAPI.Ingame.IMyCubeBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
GetMinimum(TBlock block) | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inlinevirtual |
MyTerminalValueControl< TBlock, bool >.GetMinimum(VRage.Game.ModAPI.Ingame.IMyCubeBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
GetMininum(TBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
GetMininum(VRage.Game.ModAPI.Ingame.IMyCubeBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
MyTerminalValueControl< TBlock, bool >.Getter | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | |
Sandbox::ModAPI::Interfaces::Terminal::IMyTerminalControlCheckbox.Getter | Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalValueControl< bool > | |
GetterDelegate(TBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | |
GetValue(TBlock block) | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inlinevirtual |
MyTerminalValueControl< TBlock, bool >.GetValue(VRage.Game.ModAPI.Ingame.IMyCubeBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
Id | Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl | |
MemberExpression | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | |
MyTerminalControlCheckbox(string id, MyStringId title, MyStringId tooltip, MyStringId?on=null, MyStringId?off=null) | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inline |
MyTerminalValueControl(string id) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
OffText | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | |
OnText | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | |
OnUpdateVisual() | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inlineprotected |
RedrawControl() | Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl | |
Serialize(BitStream stream, TBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inlinevirtual |
Serialize(BitStream stream, MyTerminalBlock block) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
Serializer | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | |
SerializerDelegate(BitStream stream, ref TValue value) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | |
MyTerminalValueControl< TBlock, bool >.Setter | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | |
Sandbox::ModAPI::Interfaces::Terminal::IMyTerminalControlCheckbox.Setter | Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalValueControl< bool > | |
SetterDelegate(TBlock block, TValue value) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | |
SetValue(TBlock block, bool value) | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | inline |
MyTerminalValueControl< TBlock, bool >.SetValue(TBlock block, TValue value) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inlinevirtual |
MyTerminalValueControl< TBlock, bool >.SetValue(VRage.Game.ModAPI.Ingame.IMyCubeBlock block, TValue value) | Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, bool > | inline |
SupportsMultipleBlocks | Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl | |
Title | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | |
Tooltip | Sandbox.Game.Gui.MyTerminalControlCheckbox< TBlock > | |
UpdateVisual() | Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl | |
Visible | Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl | |