Space Engineers
Sandbox.Game.Gui.MyHudNotificationDebug Member List

This is the complete list of members for Sandbox.Game.Gui.MyHudNotificationDebug, including all inherited members.

AddAliveTime(int timeStep)Sandbox.Game.Gui.MyHudNotificationBaseinline
AliveSandbox.Game.Gui.MyHudNotificationBase
BeforeAdd()Sandbox.Game.Gui.MyHudNotificationBaseinlinevirtual
BeforeRemove()Sandbox.Game.Gui.MyHudNotificationBaseinlinevirtual
FontSandbox.Game.Gui.MyHudNotificationBase
GetOriginalText()Sandbox.Game.Gui.MyHudNotificationDebuginlineprotectedvirtual
GetText()Sandbox.Game.Gui.MyHudNotificationBaseinline
GetTextFormatArguments()Sandbox.Game.Gui.MyHudNotificationBaseinline
INFINITESandbox.Game.Gui.MyHudNotificationBasestatic
IsControlsHintSandbox.Game.Gui.MyHudNotificationBase
LevelSandbox.Game.Gui.MyHudNotificationBase
m_lifespanMsSandbox.Game.Gui.MyHudNotificationBase
MyHudNotificationBase(int disapearTimeMs, string font=MyFontEnum.White, MyGuiDrawAlignEnum textAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, int priority=0, MyNotificationLevel level=MyNotificationLevel.Normal)Sandbox.Game.Gui.MyHudNotificationBaseinline
MyHudNotificationDebug(string text, int disapearTimeMs=2500, string font=MyFontEnum.White, MyGuiDrawAlignEnum textAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, int priority=0, MyNotificationLevel level=MyNotificationLevel.Debug)Sandbox.Game.Gui.MyHudNotificationDebuginline
PrioritySandbox.Game.Gui.MyHudNotificationBase
ResetAliveTime()Sandbox.Game.Gui.MyHudNotificationBaseinline
SetTextDirty()Sandbox.Game.Gui.MyHudNotificationBaseinline
SetTextFormatArguments(params object[] arguments)Sandbox.Game.Gui.MyHudNotificationBaseinline