Space Engineers
Sandbox.Game.GameSystems.MyGridJumpDriveSystem Member List

This is the complete list of members for Sandbox.Game.GameSystems.MyGridJumpDriveSystem, including all inherited members.

AbortJump()Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
AfterGridClose()Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
CheckReceivedCoordinates(ref Vector3D pos)Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
GetJumpDriveDirection()Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
GetMaxJumpDistance(long userId)Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
Init(Vector3D?jumpDriveDirection, float?remainingTimeForJump)Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
JUMP_DRIVE_DELAYSandbox.Game.GameSystems.MyGridJumpDriveSystem
m_soundEmitterSandbox.Game.GameSystems.MyGridJumpDriveSystemprotected
MIN_JUMP_DISTANCESandbox.Game.GameSystems.MyGridJumpDriveSystem
MyGridJumpDriveSystem(MyCubeGrid grid)Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
RegisterJumpDrive(MyJumpDrive jumpDrive)Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
RequestAbort()Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
RequestJump(string destinationName, Vector3D destination, long userId)Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
UnregisterJumpDrive(MyJumpDrive jumpDrive)Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline
UpdateBeforeSimulation()Sandbox.Game.GameSystems.MyGridJumpDriveSysteminline