AddFactionChatItem(long localPlayerId, long factionId1, long factionId2, MyFactionChatItem chatItem) | Sandbox.Game.GameSystems.MyChatSystem | inlinestatic |
AddGlobalChatItem(long localPlayerId, MyGlobalChatItem chatItem) | Sandbox.Game.GameSystems.MyChatSystem | inlinestatic |
AddPlayerChatItem(long localPlayerId, long remotePlayerId, MyPlayerChatItem chatItem) | Sandbox.Game.GameSystems.MyChatSystem | inlinestatic |
AfterLoadData() | VRage.Game.Components.MySessionComponentBase | inline |
BeforeStart() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
ClearChatHistoryForPlayer(MyIdentity identity) | Sandbox.Game.GameSystems.MyChatSystem | inline |
ComponentType | VRage.Game.Components.MySessionComponentBase | |
DebugName | VRage.Game.Components.MySessionComponentBase | |
Definition | VRage.Game.Components.MySessionComponentBase | |
Dependencies | VRage.Game.Components.MySessionComponentBase | |
Draw() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
FactionHistoryDeleted | Sandbox.Game.GameSystems.MyChatSystem | |
FactionMessageReceived | Sandbox.Game.GameSystems.MyChatSystem | |
FindFactionChatHistory(long factionId1, long factionId2) | Sandbox.Game.GameSystems.MyChatSystem | inlinestatic |
GetChatHistory(long localPlayerId) | Sandbox.Game.GameSystems.MyChatSystem | inlinestatic |
GetFactionChatHistory(long localPlayerId, long factionId) | Sandbox.Game.GameSystems.MyChatSystem | inlinestatic |
GetObjectBuilder() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
GetPlayerChatHistory(long localPlayerId, long otherPlayerId) | Sandbox.Game.GameSystems.MyChatSystem | inlinestatic |
GlobalMessageReceived | Sandbox.Game.GameSystems.MyChatSystem | |
HandleInput() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
Init(MyObjectBuilder_SessionComponent sessionComponent) | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
InitFromDefinition(MySessionComponentDefinition definition) | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
Initialized | VRage.Game.Components.MySessionComponentBase | |
IsRequiredByGame | VRage.Game.Components.MySessionComponentBase | |
LoadData() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
Loaded | VRage.Game.Components.MySessionComponentBase | |
MyChatSystem() | Sandbox.Game.GameSystems.MyChatSystem | inline |
MySessionComponentBase() | VRage.Game.Components.MySessionComponentBase | inline |
ObjectBuilderType | VRage.Game.Components.MySessionComponentBase | |
OnNewFactionMessage(long factionId1, long factionId2, long senderId, bool showNotification) | Sandbox.Game.GameSystems.MyChatSystem | inline |
OnNewGlobalMessage(long senderId) | Sandbox.Game.GameSystems.MyChatSystem | inline |
OnNewPlayerMessage(long playerId, long senderId) | Sandbox.Game.GameSystems.MyChatSystem | inline |
PlayerHistoryDeleted | Sandbox.Game.GameSystems.MyChatSystem | |
PlayerMessageReceived | Sandbox.Game.GameSystems.MyChatSystem | |
Priority | VRage.Game.Components.MySessionComponentBase | |
SaveData() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
Session | VRage.Game.Components.MySessionComponentBase | |
SetPlayerChatItemSent(long localPlayerId, long remotePlayerId, string text, TimeSpan timestamp, bool sent) | Sandbox.Game.GameSystems.MyChatSystem | inlinestatic |
SetUpdateOrder(MyUpdateOrder order) | VRage.Game.Components.MySessionComponentBase | inline |
Simulate() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
ToString() | VRage.Game.Components.MySessionComponentBase | inline |
UnloadData() | VRage.Game.Components.MySessionComponentBase | inlineprotectedvirtual |
UnloadDataConditional() | VRage.Game.Components.MySessionComponentBase | inline |
UpdateAfterSimulation() | Sandbox.Game.GameSystems.MyChatSystem | inlinevirtual |
UpdateBeforeSimulation() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
UpdatedBeforeInit() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |
UpdateOrder | VRage.Game.Components.MySessionComponentBase | |
UpdatingStopped() | VRage.Game.Components.MySessionComponentBase | inlinevirtual |