Definition at line 6 of file MyPlanetSectorId.cs.
static Vector3I Sandbox.Game.Entities.Planet.MyPlanetSectorId.DecomposeSectorId |
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long |
sectorID | ) |
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inlinestatic |
static int Sandbox.Game.Entities.Planet.MyPlanetSectorId.GetFace |
( |
long |
packedSectorId | ) |
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inlinestatic |
static long Sandbox.Game.Entities.Planet.MyPlanetSectorId.MakeSectorEntityId |
( |
int |
x, |
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int |
y, |
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int |
lod, |
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int |
face, |
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long |
parentId |
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) |
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inlinestatic |
static long Sandbox.Game.Entities.Planet.MyPlanetSectorId.MakeSectorId |
( |
int |
x, |
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int |
y, |
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int |
face, |
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int |
lod = 0 |
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) |
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inlinestatic |
The documentation for this class was generated from the following file: