Space Engineers
Sandbox.Game.Entities.MyAnimationPlayerBlendPair Member List

This is the complete list of members for Sandbox.Game.Entities.MyAnimationPlayerBlendPair, including all inherited members.

ActualPlayerSandbox.Game.Entities.MyAnimationPlayerBlendPair
Advance()Sandbox.Game.Entities.MyAnimationPlayerBlendPairinline
AnimationBlendState enum nameSandbox.Game.Entities.MyAnimationPlayerBlendPair
BlendPlayerSandbox.Game.Entities.MyAnimationPlayerBlendPair
GetState()Sandbox.Game.Entities.MyAnimationPlayerBlendPairinline
m_currentBlendTimeSandbox.Game.Entities.MyAnimationPlayerBlendPair
m_totalBlendTimeSandbox.Game.Entities.MyAnimationPlayerBlendPair
MyAnimationPlayerBlendPair(MySkinnedEntity skinnedEntity, string[] bones, Dictionary< float, string[]> boneLODs, string name)Sandbox.Game.Entities.MyAnimationPlayerBlendPairinline
Play(MyAnimationDefinition animationDefinition, bool firstPerson, MyFrameOption frameOption, float blendTime, float timeScale)Sandbox.Game.Entities.MyAnimationPlayerBlendPairinline
SetBoneLODs(Dictionary< float, string[]> boneLODs)Sandbox.Game.Entities.MyAnimationPlayerBlendPairinline
Stop(float blendTime)Sandbox.Game.Entities.MyAnimationPlayerBlendPairinline
UpdateAnimationState()Sandbox.Game.Entities.MyAnimationPlayerBlendPairinline
UpdateBones(float distance)Sandbox.Game.Entities.MyAnimationPlayerBlendPairinline