Space Engineers
Sandbox.Game.Audio.MyMusicController Member List

This is the complete list of members for Sandbox.Game.Audio.MyMusicController, including all inherited members.

ActiveSandbox.Game.Audio.MyMusicController
AddMusicCue(MyStringId category, MyCueId cueId)Sandbox.Game.Audio.MyMusicControllerinline
Building(int amount)Sandbox.Game.Audio.MyMusicControllerinline
CanChangeCategorySandbox.Game.Audio.MyMusicController
CanChangeCategoryGlobalSandbox.Game.Audio.MyMusicController
CategoryLastSandbox.Game.Audio.MyMusicController
CategoryPlayingSandbox.Game.Audio.MyMusicController
ClearMusicCues()Sandbox.Game.Audio.MyMusicControllerinline
CueIdPlayingSandbox.Game.Audio.MyMusicController
Fighting(bool heavy, int amount)Sandbox.Game.Audio.MyMusicControllerinline
IncreaseCategory(MyStringId category, int amount)Sandbox.Game.Audio.MyMusicControllerinline
MeteorShowerIncoming()Sandbox.Game.Audio.MyMusicControllerinline
MusicIsPlayingSandbox.Game.Audio.MyMusicController
MusicStopped()Sandbox.Game.Audio.MyMusicControllerinline
MyMusicController(Dictionary< MyStringId, List< MyCueId >> musicCues=null)Sandbox.Game.Audio.MyMusicControllerinline
NextMusicTrackInSandbox.Game.Audio.MyMusicController
PlaySpecificMusicCategory(MyStringId category, bool playAtLeastOnce)Sandbox.Game.Audio.MyMusicControllerinline
PlaySpecificMusicTrack(MyCueId cue, bool playAtLeastOnce)Sandbox.Game.Audio.MyMusicControllerinline
SetMusicCues(Dictionary< MyStringId, List< MyCueId >> musicCues)Sandbox.Game.Audio.MyMusicControllerinline
SetSpecificMusicCategory(MyStringId category)Sandbox.Game.Audio.MyMusicControllerinline
StaticSandbox.Game.Audio.MyMusicControllerstatic
Unload()Sandbox.Game.Audio.MyMusicControllerinline
Update()Sandbox.Game.Audio.MyMusicControllerinline