Space Engineers
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Sandbox.Game.AI.Navigation.MyTreeAvoidance Class Reference
Inheritance diagram for Sandbox.Game.AI.Navigation.MyTreeAvoidance:
Sandbox.Game.AI.Navigation.MySteeringBase

Public Member Functions

 MyTreeAvoidance (MyBotNavigation navigation, float weight)
 
override string GetName ()
 
override void AccumulateCorrection (ref VRageMath.Vector3 correction, ref float weight)
 
- Public Member Functions inherited from Sandbox.Game.AI.Navigation.MySteeringBase
 MySteeringBase (MyBotNavigation parent, float weight)
 
abstract void AccumulateCorrection (ref Vector3 correction, ref float weight)
 
virtual void Update ()
 
virtual void Cleanup ()
 
virtual void DebugDraw ()
 

Additional Inherited Members

- Properties inherited from Sandbox.Game.AI.Navigation.MySteeringBase
float Weight [get, protected set]
 
MyBotNavigation Parent [get]
 

Detailed Description

Definition at line 12 of file MyTreeAvoidance.cs.

Constructor & Destructor Documentation

Sandbox.Game.AI.Navigation.MyTreeAvoidance.MyTreeAvoidance ( MyBotNavigation  navigation,
float  weight 
)
inline

Definition at line 16 of file MyTreeAvoidance.cs.

Member Function Documentation

override void Sandbox.Game.AI.Navigation.MyTreeAvoidance.AccumulateCorrection ( ref VRageMath.Vector3  correction,
ref float  weight 
)
inline

Definition at line 24 of file MyTreeAvoidance.cs.

override string Sandbox.Game.AI.Navigation.MyTreeAvoidance.GetName ( )
inlinevirtual

Implements Sandbox.Game.AI.Navigation.MySteeringBase.

Definition at line 19 of file MyTreeAvoidance.cs.


The documentation for this class was generated from the following file: