Space Engineers
Sandbox.Engine.Networking.MySteamWorkshop Member List

This is the complete list of members for Sandbox.Engine.Networking.MySteamWorkshop, including all inherited members.

BlueprintCategoriesSandbox.Engine.Networking.MySteamWorkshopstatic
CanRunOffline(List< MyObjectBuilder_Checkpoint.ModItem > mods)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
CheckLocalModsAllowed(List< MyObjectBuilder_Checkpoint.ModItem > mods, bool allowLocalMods)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
CreateWorldInstanceAsync(SubscribedItem world, MyWorkshopPathInfo pathInfo, bool overwrite, Action< bool, string > callbackOnFinished=null)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
DownloadBlueprintBlocking(SubscribedItem item, bool check=true)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
DownloadBlueprintsBlocking(List< SubscribedItem > mods)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
DownloadModFromURL(string url, ulong publishedFileId, Action< bool > callback)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
DownloadModFromURLStream(string url, ulong publishedFileId, Action< bool > callback)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
DownloadModsAsync(List< MyObjectBuilder_Checkpoint.ModItem > mods, Action< bool, string > onFinishedCallback, Action onCancelledCallback=null)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
DownloadModsBlocking(List< SubscribedItem > mods)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
DownloadScriptBlocking(SubscribedItem item)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
DownloadWorldModsBlocking(List< MyObjectBuilder_Checkpoint.ModItem > mods)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GenerateModInfo(string modPath, SubscribedItem mod)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GenerateModInfo(string modPath, ulong publishedFileId, ulong steamIDOwner)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetItemsBlocking(List< SubscribedItem > results, IEnumerable< ulong > publishedFileIds)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetSteamIDOwnerFromLocalMod(string localModFolder)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetSubscribedBlueprintsBlocking(List< SubscribedItem > results)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetSubscribedCampaignsBlocking(List< SubscribedItem > results)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetSubscribedIngameScriptsBlocking(List< SubscribedItem > results)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetSubscribedModsBlocking(List< SubscribedItem > results)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetSubscribedScenariosBlocking(List< SubscribedItem > results)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetSubscribedWorldsBlocking(List< SubscribedItem > results)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
GetWorkshopIdFromLocalMod(string localModFolder)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
Init(Category[] modCategories, Category[] worldCategories, Category[] blueprintCategories, Category[] scenarioCategories)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
IsBlueprintUpToDate(SubscribedItem item)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
ModCategoriesSandbox.Engine.Networking.MySteamWorkshopstatic
PublishBlueprintAsync(string localWorldFolder, string publishedTitle, string publishedDescription, ulong?publishedFileId, string[] tags, PublishedFileVisibility visibility, Action< bool, Result, ulong > callbackOnFinished=null)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
PublishIngameScriptAsync(string localWorldFolder, string publishedTitle, string publishedDescription, ulong?publishedFileId, PublishedFileVisibility visibility, Action< bool, Result, ulong > callbackOnFinished=null)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
PublishModAsync(string localModFolder, string publishedTitle, string publishedDescription, ulong publishedFileId, string[] tags, PublishedFileVisibility visibility, Action< bool, Result, ulong > callbackOnFinished=null)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
PublishScenarioAsync(string localWorldFolder, string publishedTitle, string publishedDescription, ulong?publishedFileId, PublishedFileVisibility visibility, Action< bool, Result, ulong > callbackOnFinished=null)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
PublishWorldAsync(string localWorldFolder, string publishedTitle, string publishedDescription, ulong?publishedFileId, string[] tags, PublishedFileVisibility visibility, Action< bool, Result, ulong > callbackOnFinished=null)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
ScenarioCategoriesSandbox.Engine.Networking.MySteamWorkshopstatic
TryCreateBattleWorldInstanceBlocking(SubscribedItem world, string workshopBattleWorldsPath, out string sessionPath)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
TryCreateWorldInstanceBlocking(SubscribedItem world, MyWorkshopPathInfo pathInfo, out string sessionPath, bool overwrite)Sandbox.Engine.Networking.MySteamWorkshopinlinestatic
WORKSHOP_BLUEPRINT_TAGSandbox.Engine.Networking.MySteamWorkshop
WORKSHOP_CAMPAIGN_TAGSandbox.Engine.Networking.MySteamWorkshop
WORKSHOP_DEVELOPMENT_TAGSandbox.Engine.Networking.MySteamWorkshop
WORKSHOP_MOD_TAGSandbox.Engine.Networking.MySteamWorkshop
WORKSHOP_SCENARIO_TAGSandbox.Engine.Networking.MySteamWorkshop
WORKSHOP_WORLD_TAGSandbox.Engine.Networking.MySteamWorkshop
WorldCategoriesSandbox.Engine.Networking.MySteamWorkshopstatic