AddBannedClient(ulong userId) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
AddKickedClient(ulong userId) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
AppVersion | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
AssemblerMultiplier | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
BanClient(ulong client, bool ban) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
ChatMessageReceived | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
ClientJoined | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
ClientKicked | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
ClientLeft | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
CloseMemberSessions() | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
CreateClientState() | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
DataHash | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
DisconnectClient(ulong userId) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
DisconnectFromHost() | Sandbox.Engine.Multiplayer.MyMultiplayerClientBase | inline |
Dispose() | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
DownloadProfiler(int index) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
DownloadWorld() | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
FrameCounter | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
GameMode | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
GetLobbyType() | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
GetMemberByIndex(int memberIndex) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
GetMemberName(ulong steamUserID) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
GetOwner() | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
GetServerSimulationRatio() | Sandbox.Engine.Multiplayer.MyMultiplayerClientBase | inline |
GetUpdateTime() | Sandbox.Engine.Multiplayer.MyMultiplayerClientBase | inline |
GrinderMultiplier | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
HostLeft | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
HostName | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
InventoryMultiplier | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
IsAdmin(ulong steamID) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
IsClientKickedOrBanned(ulong userId) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
IsConnectionAlive | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
IsConnectionDirect | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
IsCorrectVersion() | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
IsServer | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
KickClient(ulong client) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
LastMessageReceived | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
LoadMembersFromWorld(List< MyObjectBuilder_Client > clients) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inline |
LobbyId | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
MarkPhysicsDirty(MySyncEntity entity) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inline |
MaxPlayers | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
MemberCount | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
MemberLimit | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
Members | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
ModCount | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
Mods | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
MyMultiplayerClientBase(MySyncLayer syncLayer) | Sandbox.Engine.Multiplayer.MyMultiplayerClientBase | inlineprotected |
OnAck(ref MyControlAckMessageMsg msg, ulong send) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
OnAllMembersData(ref AllMembersDataMsg msg) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
OnChatMessage(ref ChatMsg msg) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlineprotectedvirtual |
OnClientBan(ref MyControlBanClientMsg data, ulong sender) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlineprotectedvirtual |
OnClientKick(ref MyControlKickClientMsg data, ulong sender) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlineprotectedvirtual |
OnHeaderAck(ref MyControlAckHeaderMessageMsg msg, ulong send) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
OnJoin | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
OnProfilerRequest(ref MyControlProfilerMsg data, ulong sender) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
OnScriptedChatMessage(ref ScriptedChatMsg msg) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotectedvirtual |
OnSetPriorityMultiplier(float priority) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlinestatic |
OnWorldRequest(ref MyControlWorldRequestMsg data, ulong sender) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
ProcessAllMembersData(ref AllMembersDataMsg msg) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
ProcessWorldDownloadResult(MyDownloadWorldResult result) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inline |
RaiseChatMessageReceived(ulong steamUserID, string messageText, ChatEntryTypeEnum chatEntryType) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
RaiseClientJoined(ulong changedUser) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
RaiseClientKicked(ulong user) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
RaiseClientLeft(ulong changedUser, ChatMemberStateChangeEnum stateChange) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
RaiseHostLeft() | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
RaiseScriptedChatMessageReceived(string author, string messageText, string font) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
RefineryMultiplier | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
RemoveBannedClient(ulong userId) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
ReplicationLayer | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
ReportReplicatedObjects() | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inline |
Scenario | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
ScenarioBriefing | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
ScenarioStartTime | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
ScriptedChatMessageReceived | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
SendAck(ulong sendTo, int channel, int index, int head) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inline |
SendAllMembersDataToClient(ulong clientId) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inline |
SendChatMessage(string text) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
Sandbox::Engine::Multiplayer::MyMultiplayerClientBase.SendChatMessage(ref ChatMsg msg) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotectedstatic |
SendControlMessage< T >(ulong user, ref T message, bool reliable=true) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotected |
SendElapsedGameTime() | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlinestatic |
SendHeaderAck(ulong sendTo, int channel) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inline |
SendPlayerData(string clientName) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inline |
SendScriptedChatMessage(ref ScriptedChatMsg msg) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlinestatic |
Server | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
ServerId | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
ServerSimulationRatio | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
SetLobbyType(LobbyTypeEnum type) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
SetMemberLimit(int limit) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
SetNextFrameDelayDelta(int delay) | Sandbox.Engine.Multiplayer.MyMultiplayerClientBase | inline |
SetOwner(ulong owner) | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
SetPing(long duration) | Sandbox.Engine.Multiplayer.MyMultiplayerClientBase | inline |
SetReplicationLayer(MyReplicationLayer layer) | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlineprotectedvirtual |
StartProcessingClientMessages() | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inline |
StartProcessingClientMessagesWithEmptyWorld() | Sandbox.Engine.Multiplayer.MyMultiplayerClient | inlinevirtual |
SyncLayer | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
Tick() | Sandbox.Engine.Multiplayer.MyMultiplayerBase | inlinevirtual |
ViewDistance | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
VoxelMapData | Sandbox.Engine.Multiplayer.MyMultiplayerBase | |
WelderMultiplier | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
WorldName | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |
WorldSize | Sandbox.Engine.Multiplayer.MyMultiplayerClient | |