Space Engineers
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This is the complete list of members for Sandbox.Engine.Models.MyModelOctree, including all inherited members.
Close() | Sandbox.Engine.Models.MyModelOctree | inline |
GetIntersectionWithLine(IMyEntity physObject, ref LineD line, IntersectionFlags flags) | Sandbox.Engine.Models.MyModelOctree | inline |
GetIntersectionWithLine(IMyEntity physObject, ref LineD line, ref MatrixD customInvMatrix, IntersectionFlags flags) | Sandbox.Engine.Models.MyModelOctree | inline |
GetIntersectionWithSphere(IMyEntity physObject, ref BoundingSphereD sphere) | Sandbox.Engine.Models.MyModelOctree | inline |
GetTrianglesIntersectingAABB(ref BoundingBoxD box, List< MyTriangle_Vertex_Normal > retTriangles, int maxNeighbourTriangles) | Sandbox.Engine.Models.MyModelOctree | inline |
GetTrianglesIntersectingLine(IMyEntity entity, ref LineD line, IntersectionFlags flags, List< VRage.Game.Models.MyIntersectionResultLineTriangleEx > result) | Sandbox.Engine.Models.MyModelOctree | inline |
GetTrianglesIntersectingLine(IMyEntity entity, ref LineD line, ref MatrixD customInvMatrix, IntersectionFlags flags, List< MyIntersectionResultLineTriangleEx > result) | Sandbox.Engine.Models.MyModelOctree | inline |
VRage::Game::Models::IMyTriangePruningStructure.GetTrianglesIntersectingLine(IMyEntity entity, ref LineD line, IntersectionFlags flags, List< MyIntersectionResultLineTriangleEx > result) | VRage.Game.Models.IMyTriangePruningStructure | |
GetTrianglesIntersectingSphere(ref BoundingSphereD sphere, Vector3?referenceNormalVector, float?maxAngle, List< MyTriangle_Vertex_Normals > retTriangles, int maxNeighbourTriangles) | Sandbox.Engine.Models.MyModelOctree | inline |
GetTrianglesIntersectingSphere(ref BoundingSphereD sphere, List< MyTriangle_Vertex_Normal > retTriangles, int maxNeighbourTriangles) | Sandbox.Engine.Models.MyModelOctree | inline |
MyModelOctree(MyModel model) | Sandbox.Engine.Models.MyModelOctree | inline |
Size | Sandbox.Engine.Models.MyModelOctree |