Space Engineers
Sandbox.Engine.Models.MyModelOctree Member List

This is the complete list of members for Sandbox.Engine.Models.MyModelOctree, including all inherited members.

Close()Sandbox.Engine.Models.MyModelOctreeinline
GetIntersectionWithLine(IMyEntity physObject, ref LineD line, IntersectionFlags flags)Sandbox.Engine.Models.MyModelOctreeinline
GetIntersectionWithLine(IMyEntity physObject, ref LineD line, ref MatrixD customInvMatrix, IntersectionFlags flags)Sandbox.Engine.Models.MyModelOctreeinline
GetIntersectionWithSphere(IMyEntity physObject, ref BoundingSphereD sphere)Sandbox.Engine.Models.MyModelOctreeinline
GetTrianglesIntersectingAABB(ref BoundingBoxD box, List< MyTriangle_Vertex_Normal > retTriangles, int maxNeighbourTriangles)Sandbox.Engine.Models.MyModelOctreeinline
GetTrianglesIntersectingLine(IMyEntity entity, ref LineD line, IntersectionFlags flags, List< VRage.Game.Models.MyIntersectionResultLineTriangleEx > result)Sandbox.Engine.Models.MyModelOctreeinline
GetTrianglesIntersectingLine(IMyEntity entity, ref LineD line, ref MatrixD customInvMatrix, IntersectionFlags flags, List< MyIntersectionResultLineTriangleEx > result)Sandbox.Engine.Models.MyModelOctreeinline
VRage::Game::Models::IMyTriangePruningStructure.GetTrianglesIntersectingLine(IMyEntity entity, ref LineD line, IntersectionFlags flags, List< MyIntersectionResultLineTriangleEx > result)VRage.Game.Models.IMyTriangePruningStructure
GetTrianglesIntersectingSphere(ref BoundingSphereD sphere, Vector3?referenceNormalVector, float?maxAngle, List< MyTriangle_Vertex_Normals > retTriangles, int maxNeighbourTriangles)Sandbox.Engine.Models.MyModelOctreeinline
GetTrianglesIntersectingSphere(ref BoundingSphereD sphere, List< MyTriangle_Vertex_Normal > retTriangles, int maxNeighbourTriangles)Sandbox.Engine.Models.MyModelOctreeinline
MyModelOctree(MyModel model)Sandbox.Engine.Models.MyModelOctreeinline
SizeSandbox.Engine.Models.MyModelOctree