Space Engineers
Static Public Member Functions | List of all members
VRageRender.VertexShaderId Struct Reference

Static Public Member Functions

static bool operator== (VertexShaderId x, VertexShaderId y)
 
static bool operator!= (VertexShaderId x, VertexShaderId y)
 
static implicit operator VertexShader (VertexShaderId id)
 

Detailed Description

Definition at line 63 of file MyShaders.cs.

Member Function Documentation

static implicit VRageRender.VertexShaderId.operator VertexShader ( VertexShaderId  id)
inlinestatic

Definition at line 79 of file MyShaders.cs.

static bool VRageRender.VertexShaderId.operator!= ( VertexShaderId  x,
VertexShaderId  y 
)
inlinestatic

Definition at line 72 of file MyShaders.cs.

static bool VRageRender.VertexShaderId.operator== ( VertexShaderId  x,
VertexShaderId  y 
)
inlinestatic

Definition at line 67 of file MyShaders.cs.


The documentation for this struct was generated from the following file: