Space Engineers
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Public Attributes | |
int | Draw |
int | DrawInstanced |
int | DrawIndexed |
int | DrawIndexedInstanced |
int | DrawAuto |
int | ShadowDrawIndexed |
int | ShadowDrawIndexedInstanced |
int | BillboardDrawIndexed |
int | SetVB |
int | SetIB |
int | SetIL |
int | SetVS |
int | SetPS |
int | SetGS |
int | SetCB |
int | SetRasterizerState |
int | SetBlendState |
int | BindShaderResources |
Definition at line 85 of file MyRenderContext.cs.
int VRageRender.MyRCStats.BillboardDrawIndexed |
Definition at line 96 of file MyRenderContext.cs.
int VRageRender.MyRCStats.BindShaderResources |
Definition at line 109 of file MyRenderContext.cs.
int VRageRender.MyRCStats.Draw |
Definition at line 87 of file MyRenderContext.cs.
int VRageRender.MyRCStats.DrawAuto |
Definition at line 91 of file MyRenderContext.cs.
int VRageRender.MyRCStats.DrawIndexed |
Definition at line 89 of file MyRenderContext.cs.
int VRageRender.MyRCStats.DrawIndexedInstanced |
Definition at line 90 of file MyRenderContext.cs.
int VRageRender.MyRCStats.DrawInstanced |
Definition at line 88 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetBlendState |
Definition at line 107 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetCB |
Definition at line 104 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetGS |
Definition at line 103 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetIB |
Definition at line 99 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetIL |
Definition at line 100 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetPS |
Definition at line 102 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetRasterizerState |
Definition at line 106 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetVB |
Definition at line 98 of file MyRenderContext.cs.
int VRageRender.MyRCStats.SetVS |
Definition at line 101 of file MyRenderContext.cs.
int VRageRender.MyRCStats.ShadowDrawIndexed |
Definition at line 93 of file MyRenderContext.cs.
int VRageRender.MyRCStats.ShadowDrawIndexedInstanced |
Definition at line 94 of file MyRenderContext.cs.