Space Engineers
Static Public Member Functions | List of all members
VRageRender.MyMaterialShadersBundleId Struct Reference

Static Public Member Functions

static bool operator== (MyMaterialShadersBundleId x, MyMaterialShadersBundleId y)
 
static bool operator!= (MyMaterialShadersBundleId x, MyMaterialShadersBundleId y)
 

Detailed Description

Definition at line 55 of file MyMaterialShaders.cs.

Member Function Documentation

static bool VRageRender.MyMaterialShadersBundleId.operator!= ( MyMaterialShadersBundleId  x,
MyMaterialShadersBundleId  y 
)
inlinestatic

Definition at line 64 of file MyMaterialShaders.cs.

static bool VRageRender.MyMaterialShadersBundleId.operator== ( MyMaterialShadersBundleId  x,
MyMaterialShadersBundleId  y 
)
inlinestatic

Definition at line 59 of file MyMaterialShaders.cs.


The documentation for this struct was generated from the following file: