Definition at line 81 of file MeshMaterial.cs.
int VRageRender.MyGeometryTextureSystemReference.AlphamaskIndex |
IDynamicFileArrayTexture VRageRender.MyGeometryTextureSystemReference.AlphamaskTexture |
int VRageRender.MyGeometryTextureSystemReference.ColorMetalIndex |
IDynamicFileArrayTexture VRageRender.MyGeometryTextureSystemReference.ColorMetalTexture |
int VRageRender.MyGeometryTextureSystemReference.ExtensionIndex |
IDynamicFileArrayTexture VRageRender.MyGeometryTextureSystemReference.ExtensionTexture |
bool VRageRender.MyGeometryTextureSystemReference.IsUsed |
int VRageRender.MyGeometryTextureSystemReference.NormalGlossIndex |
IDynamicFileArrayTexture VRageRender.MyGeometryTextureSystemReference.NormalGlossTexture |
Vector4I VRageRender.MyGeometryTextureSystemReference.TextureSliceIndices |
|
getset |
The documentation for this struct was generated from the following file: