Space Engineers
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Static Public Member Functions | |
static bool | operator== (GeometryShaderId x, GeometryShaderId y) |
static bool | operator!= (GeometryShaderId x, GeometryShaderId y) |
static implicit | operator GeometryShader (GeometryShaderId id) |
Definition at line 131 of file MyShaders.cs.
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inlinestatic |
Definition at line 147 of file MyShaders.cs.
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inlinestatic |
Definition at line 140 of file MyShaders.cs.
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inlinestatic |
Definition at line 135 of file MyShaders.cs.