Space Engineers
VRage.Audio.NativeSourceVoice Member List

This is the complete list of members for VRage.Audio.NativeSourceVoice, including all inherited members.

DestroyVoice()VRage.Audio.NativeSourceVoiceinline
DisableEffect(int effectIndex, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
Discontinuity()VRage.Audio.NativeSourceVoiceinline
EnableEffect(int effectIndex, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
ExitLoop(int operationSet=0)VRage.Audio.NativeSourceVoiceinline
FilterParametersVRage.Audio.NativeSourceVoice
FlushSourceBuffers()VRage.Audio.NativeSourceVoiceinline
FrequencyRatioVRage.Audio.NativeSourceVoice
GetChannelVolumes(int channels, float[] volumesRef)VRage.Audio.NativeSourceVoiceinline
GetEffectParameters(int effectIndex, byte[] effectParameters)VRage.Audio.NativeSourceVoiceinline
GetEffectParameters< T >(int effectIndex)VRage.Audio.NativeSourceVoiceinline
GetOutputFilterParameters(Voice destinationVoiceRef, out FilterParameters parametersRef)VRage.Audio.NativeSourceVoiceinline
GetOutputMatrix(Voice destinationVoiceRef, int sourceChannels, int destinationChannels, float[] levelMatrixRef)VRage.Audio.NativeSourceVoiceinline
IsEffectEnabled(int effectIndex)VRage.Audio.NativeSourceVoiceinline
NativeSourceVoice(IntPtr sourceVoicePtr)VRage.Audio.NativeSourceVoiceinline
PointerVRage.Audio.NativeSourceVoice
SetChannelVolumes(int channels, float[] volumesRef, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
SetEffectChain(params EffectDescriptor[] effectDescriptors)VRage.Audio.NativeSourceVoiceinline
SetEffectParameters(int effectIndex, byte[] effectParameter)VRage.Audio.NativeSourceVoiceinline
SetEffectParameters(int effectIndex, byte[] effectParameter, int operationSet)VRage.Audio.NativeSourceVoiceinline
SetEffectParameters< T >(int effectIndex, T effectParameter)VRage.Audio.NativeSourceVoiceinline
SetEffectParameters< T >(int effectIndex, T effectParameter, int operationSet)VRage.Audio.NativeSourceVoiceinline
SetFilterParameters(FilterParameters parametersRef, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
SetFrequencyRatio(float ratio, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
SetOutputFilterParameters(Voice destinationVoiceRef, FilterParameters parametersRef, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
SetOutputMatrix(int sourceChannels, int destinationChannels, float[] levelMatrixRef, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
SetOutputMatrix(Voice destinationVoiceRef, int sourceChannels, int destinationChannels, float[] levelMatrixRef, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
SetOutputVoices(VoiceSendDescriptor[] outputVoices)VRage.Audio.NativeSourceVoiceinline
SetVolume(float volume, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
SourceSampleRateVRage.Audio.NativeSourceVoice
Start(int operationSet=0)VRage.Audio.NativeSourceVoiceinline
StateVRage.Audio.NativeSourceVoice
Stop(PlayFlags flags, int operationSet=0)VRage.Audio.NativeSourceVoiceinline
SubmitSourceBuffer(AudioBuffer bufferRef, uint[] decodedXMWAPacketInfo)VRage.Audio.NativeSourceVoiceinline
VoiceDetailsVRage.Audio.NativeSourceVoice
VolumeVRage.Audio.NativeSourceVoice