Definition at line 56 of file MyPerformanceCounter.cs.
VRageRender.MyPerformanceCounter.MyPerCameraDraw.MyPerCameraDraw |
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void VRageRender.MyPerformanceCounter.MyPerCameraDraw.ClearCustomCounters |
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inline |
void VRageRender.MyPerformanceCounter.MyPerCameraDraw.Reset |
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void VRageRender.MyPerformanceCounter.MyPerCameraDraw.SetCounter |
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string |
name, |
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float |
count |
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void VRageRender.MyPerformanceCounter.MyPerCameraDraw.StartTimer |
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string |
name | ) |
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void VRageRender.MyPerformanceCounter.MyPerCameraDraw.StopTimer |
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string |
name | ) |
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readonly Dictionary<string, float> VRageRender.MyPerformanceCounter.MyPerCameraDraw.CustomCounters = new Dictionary<string, float>(5) |
readonly Dictionary<string, Timer> VRageRender.MyPerformanceCounter.MyPerCameraDraw.CustomTimers = new Dictionary<string, Timer>(5) |
long VRageRender.MyPerformanceCounter.MyPerCameraDraw.GcMemory |
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getset |
List<string> VRageRender.MyPerformanceCounter.MyPerCameraDraw.SortedCounterKeys |
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get |
float VRageRender.MyPerformanceCounter.MyPerCameraDraw.this[string name] |
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getset |
The documentation for this class was generated from the following file: