Space Engineers
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Public Attributes | |
uint | ID |
MyInstanceData[] | InstanceData |
int | StartOffset |
bool | Trim |
Properties | |
override MyRenderMessageType | MessageClass [get] |
override MyRenderMessageEnum | MessageType [get] |
Additional Inherited Members |
This is kinda your universal array operator splice().
The only thing is we cannot move elements with this.
Definition at line 71 of file MyRenderMessageCreateRenderInstanceGroup.cs.
uint VRageRender.Messages.MyRenderMessageUpdateRenderInstanceBufferRange.ID |
Definition at line 73 of file MyRenderMessageCreateRenderInstanceGroup.cs.
MyInstanceData [] VRageRender.Messages.MyRenderMessageUpdateRenderInstanceBufferRange.InstanceData |
Definition at line 76 of file MyRenderMessageCreateRenderInstanceGroup.cs.
int VRageRender.Messages.MyRenderMessageUpdateRenderInstanceBufferRange.StartOffset |
Definition at line 79 of file MyRenderMessageCreateRenderInstanceGroup.cs.
bool VRageRender.Messages.MyRenderMessageUpdateRenderInstanceBufferRange.Trim |
Definition at line 82 of file MyRenderMessageCreateRenderInstanceGroup.cs.
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get |
Definition at line 84 of file MyRenderMessageCreateRenderInstanceGroup.cs.
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get |
Definition at line 85 of file MyRenderMessageCreateRenderInstanceGroup.cs.