Definition at line 187 of file MyImportUtils.cs.
VRageRender.Import.MyMeshSectionMeshInfo.MyMeshSectionMeshInfo |
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inline |
bool VRageRender.Import.MyMeshSectionMeshInfo.Export |
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BinaryWriter |
writer | ) |
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inline |
bool VRageRender.Import.MyMeshSectionMeshInfo.Import |
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BinaryReader |
reader, |
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int |
version |
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) |
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inline |
int VRageRender.Import.MyMeshSectionMeshInfo.IndexCount |
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getset |
string VRageRender.Import.MyMeshSectionMeshInfo.MaterialName |
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getset |
int VRageRender.Import.MyMeshSectionMeshInfo.StartIndex |
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getset |
The documentation for this class was generated from the following file: