| AddKey(ValueHolder val) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | AddKey< U >(float time, U val) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | Animated | VRageRender.Animations.MyAnimatedProperty< T > |  | 
  | ApplyVariance(ref V interpolatedValue, ref W variance, float multiplier, out V value) | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inlinevirtual | 
  | BaseValueType | VRageRender.Animations.MyAnimatedProperty< T > |  | 
  | ClearKeys() | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | CreateEmptyKeys() | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inline | 
  | Deserialize(XmlReader reader) | VRageRender.Animations.MyAnimatedProperty< T > | inlinevirtual | 
  | DeserializeFromObjectBuilder(GenerationProperty property) | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inlinevirtual | 
  | DeserializeFromObjectBuilder_Animation(Generation2DProperty property, string type) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | DeserializeKeys(List< AnimationKey > keys, string type) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | DeserializeValue(XmlReader reader, out object value) | VRageRender.Animations.MyAnimatedProperty< T > | inlinevirtual | 
  | Duplicate() | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inlinevirtual | 
  | Duplicate(IMyConstProperty targetProp) | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inlineprotectedvirtual | 
  | EqualsValues(object value1, object value2) | VRageRender.Animations.MyAnimatedProperty< T > | inlineprotectedvirtual | 
  | GetInterpolatedKeys(float overallTime, float multiplier, IMyAnimatedProperty interpolatedKeys) | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inline | 
  | GetInterpolatedKeys(float overallTime, W variance, float multiplier, IMyAnimatedProperty interpolatedKeysOb) | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inline | 
  | GetInterpolatedValue< U >(float time, out U value) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | GetInterpolatedValue< X >(float overallTime, float time) | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inline | 
  | GetKey(int index, out float time, out T value) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | GetKey(int index, out int id, out float time, out T value) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | GetKeyByID(int id, out float time, out T value) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | GetKeysCount() | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | GetNextValue(float time, out T nextValue, out float nextTime, out float difference) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | GetPreviousValue(float time, out T previousValue, out float previousTime) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | GetValue< U >() | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | Init() | VRageRender.Animations.MyAnimatedProperty< T > | inlineprotectedvirtual | 
  | Interpolator | VRageRender.Animations.MyAnimatedProperty< T > |  | 
  | InterpolatorDelegate(ref T previousValue, ref T nextValue, float time, out T value) | VRageRender.Animations.MyAnimatedProperty< T > |  | 
  | Is2D | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > |  | 
  | m_interpolator2 | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | protected | 
  | m_keys | VRageRender.Animations.MyAnimatedProperty< T > | protected | 
  | m_name | VRageRender.Animations.MyAnimatedProperty< T > | protected | 
  | MyAnimatedProperty() | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | MyAnimatedProperty(string name, bool interpolateAfterEnd, InterpolatorDelegate interpolator) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | MyAnimatedProperty2D() | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inline | 
  | MyAnimatedProperty2D(string name, MyAnimatedProperty< V >.InterpolatorDelegate interpolator) | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inline | 
  | Name | VRageRender.Animations.MyAnimatedProperty< T > |  | 
  | RemoveKey(float time) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | Serialize(XmlWriter writer) | VRageRender.Animations.MyAnimatedProperty< T > | inlinevirtual | 
  | SerializeValue(XmlWriter writer, object value) | VRageRender.Animations.MyAnimatedProperty2D< T, V, W > | inlinevirtual | 
  | SetValue(object val) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | SetValue(T val) | VRageRender.Animations.MyAnimatedProperty< T > | inline | 
  | ValueType | VRageRender.Animations.MyAnimatedProperty< T > |  |