Space Engineers
VRage.Render11.GeometryStage2.Instancing.MyInstanceComponent Member List

This is the complete list of members for VRage.Render11.GeometryStage2.Instancing.MyInstanceComponent, including all inherited members.

CompatibilityDataForTheOldPipelineVRage.Render11.GeometryStage2.Instancing.MyInstanceComponent
DepthModelVRage.Render11.GeometryStage2.Instancing.MyInstanceComponent
GetHighlightLod()VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
GetInstanceMaterial(int instanceMaterialOffset)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
GetLod(int passId, int i, out MyLod lod, out MyInstanceLodState stateId, out float stateData)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
GetLodsCount(int passId)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
GetMatrixCols(int nMultiInstance, out Vector4 col0, out Vector4 col1, out Vector4 col2)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
GetMultiTransformCount()VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
GlobalColorMultEmissivityVRage.Render11.GeometryStage2.Instancing.MyInstanceComponent
IsVisible(int passId)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
KeyColorVRage.Render11.GeometryStage2.Instancing.MyInstanceComponent
ModelsVRage.Render11.GeometryStage2.Instancing.MyInstanceComponent
SetDithered(bool isHologram, float dithered)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
SetGlobalEmissivity(float emissivity)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
SetInstanceMaterial(string materialName, MyInstanceMaterial instanceMaterial)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
SetInstanceMaterialColorMult(string materialName, Vector3 colorMult)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
SetInstanceMaterialEmissivity(string materialName, float emissivity)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
SetMultiInstancesTransformStrategy(MyInstanceData[] multiInstanceData, int instanceStart, int instancesCount)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
StandardModelVRage.Render11.GeometryStage2.Instancing.MyInstanceComponent
UpdateLodExplicit(List< int > activePassIds, int explicitLodNum)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
UpdateLodNoTransition(List< int > activePassIds, MyLodStrategyPreprocessor preprocessor)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline
UpdateLodSmoothly(List< int > activePassIds, MyLodStrategyPreprocessor preprocessor)VRage.Render11.GeometryStage2.Instancing.MyInstanceComponentinline