ActualJoystickState | VRage.Input.MyDirectXInput | |
ActualMouseState | VRage.Input.MyDirectXInput | |
AddDefaultControl(MyStringId stringId, MyControl control) | VRage.Input.MyDirectXInput | inline |
ClearBlacklist() | VRage.Input.MyDirectXInput | inline |
DeltaMouseScrollWheelValue() | VRage.Input.MyDirectXInput | inline |
ENABLE_DEVELOPER_KEYS | VRage.Input.MyDirectXInput | |
EnumerateJoystickNames() | VRage.Input.MyDirectXInput | inline |
GetActualJoystickState(StringBuilder text) | VRage.Input.MyDirectXInput | inline |
GetControl(MyKeys key) | VRage.Input.MyDirectXInput | inline |
GetControl(MyMouseButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
GetGameControl(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
GetGameControlAnalogState(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
GetGameControlsList() | VRage.Input.MyDirectXInput | inline |
GetGameControlTextEnum(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
GetGamepadKeyDirections(out int actual, out int previous) | VRage.Input.MyDirectXInput | inline |
GetJoystickAxisStateForGameplay(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
GetJoystickAxisStateRaw(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
GetJoystickDeadzone() | VRage.Input.MyDirectXInput | inline |
GetJoystickExponent() | VRage.Input.MyDirectXInput | inline |
GetJoystickSensitivity() | VRage.Input.MyDirectXInput | inline |
GetJoystickX() | VRage.Input.MyDirectXInput | inline |
GetJoystickY() | VRage.Input.MyDirectXInput | inline |
GetKeyName(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
GetKeyName(MyKeys key) | VRage.Input.MyDirectXInput | inline |
GetListOfPressedKeys(List< MyKeys > keys) | VRage.Input.MyDirectXInput | inline |
GetListOfPressedMouseButtons(List< MyMouseButtonsEnum > result) | VRage.Input.MyDirectXInput | inline |
GetMouseAreaSize() | VRage.Input.MyDirectXInput | inline |
GetMousePosition() | VRage.Input.MyDirectXInput | inline |
GetMouseSensitivity() | VRage.Input.MyDirectXInput | inline |
GetMouseX() | VRage.Input.MyDirectXInput | inline |
GetMouseXForGamePlay() | VRage.Input.MyDirectXInput | inline |
GetMouseXInversion() | VRage.Input.MyDirectXInput | inline |
GetMouseY() | VRage.Input.MyDirectXInput | inline |
GetMouseYForGamePlay() | VRage.Input.MyDirectXInput | inline |
GetMouseYInversion() | VRage.Input.MyDirectXInput | inline |
GetName(MyMouseButtonsEnum mouseButton) | VRage.Input.MyDirectXInput | inline |
GetName(MyJoystickButtonsEnum joystickButton) | VRage.Input.MyDirectXInput | inline |
GetName(MyJoystickAxesEnum joystickAxis) | VRage.Input.MyDirectXInput | inline |
GetPressedKeys(List< MyKeys > keys) | VRage.Input.MyDirectXInput | inline |
GetPreviousJoystickAxisStateForGameplay(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
GetPreviousJoystickAxisStateRaw(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
GetUnassignedName() | VRage.Input.MyDirectXInput | inline |
IsAnyAltKeyPressed() | VRage.Input.MyDirectXInput | inline |
IsAnyCtrlKeyPressed() | VRage.Input.MyDirectXInput | inline |
IsAnyJoystickButtonPressed() | VRage.Input.MyDirectXInput | inline |
IsAnyKeyPress() | VRage.Input.MyDirectXInput | inline |
IsAnyMouseOrJoystickPressed() | VRage.Input.MyDirectXInput | inline |
IsAnyMousePressed() | VRage.Input.MyDirectXInput | inline |
IsAnyNewJoystickButtonPressed() | VRage.Input.MyDirectXInput | inline |
IsAnyNewKeyPress() | VRage.Input.MyDirectXInput | inline |
IsAnyNewMouseOrJoystickPressed() | VRage.Input.MyDirectXInput | inline |
IsAnyNewMousePressed() | VRage.Input.MyDirectXInput | inline |
IsAnyShiftKeyPressed() | VRage.Input.MyDirectXInput | inline |
IsAnyWinKeyPressed() | VRage.Input.MyDirectXInput | inline |
IsButtonPressed(MySharedButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsButtonReleased(MySharedButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsCapsLock | VRage.Input.MyDirectXInput | |
IsControlBlocked(MyStringId controlEnum) | VRage.Input.MyDirectXInput | inline |
IsGameControlJoystickOnlyPressed(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
IsGameControlPressed(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
IsGameControlReleased(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
IsGamepadKeyDownPressed() | VRage.Input.MyDirectXInput | inline |
IsGamepadKeyLeftPressed() | VRage.Input.MyDirectXInput | inline |
IsGamepadKeyRightPressed() | VRage.Input.MyDirectXInput | inline |
IsGamepadKeyUpPressed() | VRage.Input.MyDirectXInput | inline |
IsJoystickAxisNewPressed(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
IsJoystickAxisPressed(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
IsJoystickAxisReleased(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
IsJoystickAxisSupported(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
IsJoystickAxisValid(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
IsJoystickButtonNewPressed(MyJoystickButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsJoystickButtonPressed(MyJoystickButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsJoystickButtonReleased(MyJoystickButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsJoystickButtonValid(MyJoystickButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsJoystickConnected() | VRage.Input.MyDirectXInput | inline |
IsJoystickLastUsed | VRage.Input.MyDirectXInput | |
IsKeyDigit(MyKeys key) | VRage.Input.MyDirectXInput | inline |
IsKeyPress(MyKeys key) | VRage.Input.MyDirectXInput | inline |
IsKeyValid(MyKeys key) | VRage.Input.MyDirectXInput | inline |
IsLeftMousePressed() | VRage.Input.MyDirectXInput | inline |
IsLeftMouseReleased() | VRage.Input.MyDirectXInput | inline |
IsMiddleMousePressed() | VRage.Input.MyDirectXInput | inline |
IsMiddleMouseReleased() | VRage.Input.MyDirectXInput | inline |
IsMouseButtonValid(MyMouseButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsMousePressed(MyMouseButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsMouseReleased(MyMouseButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsMouseXInvertedDefault | VRage.Input.MyDirectXInput | |
IsMouseYInvertedDefault | VRage.Input.MyDirectXInput | |
IsNewButtonPressed(MySharedButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsNewButtonReleased(MySharedButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsNewGameControlJoystickOnlyPressed(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
IsNewGameControlJoystickOnlyReleased(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
IsNewGameControlPressed(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
IsNewGameControlReleased(MyStringId controlId) | VRage.Input.MyDirectXInput | inline |
IsNewGamepadKeyDownPressed() | VRage.Input.MyDirectXInput | inline |
IsNewGamepadKeyDownReleased() | VRage.Input.MyDirectXInput | inline |
IsNewGamepadKeyLeftPressed() | VRage.Input.MyDirectXInput | inline |
IsNewGamepadKeyLeftReleased() | VRage.Input.MyDirectXInput | inline |
IsNewGamepadKeyRightPressed() | VRage.Input.MyDirectXInput | inline |
IsNewGamepadKeyRightReleased() | VRage.Input.MyDirectXInput | inline |
IsNewGamepadKeyUpPressed() | VRage.Input.MyDirectXInput | inline |
IsNewGamepadKeyUpReleased() | VRage.Input.MyDirectXInput | inline |
IsNewJoystickAxisReleased(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
IsNewJoystickButtonReleased(MyJoystickButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsNewKeyPressed(MyKeys key) | VRage.Input.MyDirectXInput | inline |
IsNewKeyReleased(MyKeys key) | VRage.Input.MyDirectXInput | inline |
IsNewLeftMousePressed() | VRage.Input.MyDirectXInput | inline |
IsNewLeftMouseReleased() | VRage.Input.MyDirectXInput | inline |
IsNewMiddleMousePressed() | VRage.Input.MyDirectXInput | inline |
IsNewMiddleMouseReleased() | VRage.Input.MyDirectXInput | inline |
IsNewMousePressed(MyMouseButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsNewMouseReleased(MyMouseButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
IsNewPrimaryButtonPressed() | VRage.Input.MyDirectXInput | inline |
IsNewPrimaryButtonReleased() | VRage.Input.MyDirectXInput | inline |
IsNewRightMousePressed() | VRage.Input.MyDirectXInput | inline |
IsNewRightMouseReleased() | VRage.Input.MyDirectXInput | inline |
IsNewSecondaryButtonPressed() | VRage.Input.MyDirectXInput | inline |
IsNewSecondaryButtonReleased() | VRage.Input.MyDirectXInput | inline |
IsNewXButton1MousePressed() | VRage.Input.MyDirectXInput | inline |
IsNewXButton1MouseReleased() | VRage.Input.MyDirectXInput | inline |
IsNewXButton2MousePressed() | VRage.Input.MyDirectXInput | inline |
IsNewXButton2MouseReleased() | VRage.Input.MyDirectXInput | inline |
IsNumLock | VRage.Input.MyDirectXInput | |
IsPrimaryButtonPressed() | VRage.Input.MyDirectXInput | inline |
IsPrimaryButtonReleased() | VRage.Input.MyDirectXInput | inline |
IsRightMousePressed() | VRage.Input.MyDirectXInput | inline |
IsRightMouseReleased() | VRage.Input.MyDirectXInput | inline |
IsScrollLock | VRage.Input.MyDirectXInput | |
IsSecondaryButtonPressed() | VRage.Input.MyDirectXInput | inline |
IsSecondaryButtonReleased() | VRage.Input.MyDirectXInput | inline |
IsXButton1MousePressed() | VRage.Input.MyDirectXInput | inline |
IsXButton1MouseReleased() | VRage.Input.MyDirectXInput | inline |
IsXButton2MousePressed() | VRage.Input.MyDirectXInput | inline |
IsXButton2MouseReleased() | VRage.Input.MyDirectXInput | inline |
JoystickAsMouse | VRage.Input.MyDirectXInput | |
JoystickConnected | VRage.Input.MyDirectXInput | |
JoystickDeadzoneDefault | VRage.Input.MyDirectXInput | |
JoystickExponentDefault | VRage.Input.MyDirectXInput | |
JoystickInstanceName | VRage.Input.MyDirectXInput | |
JoystickInstanceNameDefault | VRage.Input.MyDirectXInput | |
JoystickSensitivityDefault | VRage.Input.MyDirectXInput | |
LoadContent(IntPtr windowHandle) | VRage.Input.MyDirectXInput | inline |
LoadData(SerializableDictionary< string, object > controlsGeneral, SerializableDictionary< string, object > controlsButtons) | VRage.Input.MyDirectXInput | inline |
MouseScrollWheelValue() | VRage.Input.MyDirectXInput | inline |
MouseSensitivityDefault | VRage.Input.MyDirectXInput | |
MyDirectXInput(IMyBufferedInputSource textInputBuffer, IMyControlNameLookup nameLookup, Dictionary< MyStringId, MyControl > gameControls, bool enableDevKeys) | VRage.Input.MyDirectXInput | inline |
ParseMyGuiControlTypeEnum(string s) | VRage.Input.MyDirectXInput | inline |
ParseMyGuiInputDeviceEnum(string s) | VRage.Input.MyDirectXInput | inline |
ParseMyJoystickAxesEnum(string s) | VRage.Input.MyDirectXInput | inline |
ParseMyJoystickButtonsEnum(string s) | VRage.Input.MyDirectXInput | inline |
ParseMyMouseButtonsEnum(string s) | VRage.Input.MyDirectXInput | inline |
POVDirection() | VRage.Input.MyDirectXInput | inline |
PreviousMouseScrollWheelValue() | VRage.Input.MyDirectXInput | inline |
RevertChanges() | VRage.Input.MyDirectXInput | inline |
RevertToDefaultControls() | VRage.Input.MyDirectXInput | inline |
SaveControls(SerializableDictionary< string, object > controlsGeneral, SerializableDictionary< string, object > controlsButtons) | VRage.Input.MyDirectXInput | inline |
SetControlBlock(MyStringId controlEnum, bool block=false) | VRage.Input.MyDirectXInput | inline |
SetJoystickConnected(bool value) | VRage.Input.MyDirectXInput | inline |
SetJoystickDeadzone(float newDeadzone) | VRage.Input.MyDirectXInput | inline |
SetJoystickExponent(float newExponent) | VRage.Input.MyDirectXInput | inline |
SetJoystickSensitivity(float newSensitivity) | VRage.Input.MyDirectXInput | inline |
SetMousePosition(int x, int y) | VRage.Input.MyDirectXInput | inline |
SetMouseSensitivity(float sensitivity) | VRage.Input.MyDirectXInput | inline |
SetMouseXInversion(bool inverted) | VRage.Input.MyDirectXInput | inline |
SetMouseYInversion(bool inverted) | VRage.Input.MyDirectXInput | inline |
TakeSnapshot() | VRage.Input.MyDirectXInput | inline |
TextInput | VRage.Input.MyDirectXInput | |
Trichording | VRage.Input.MyDirectXInput | |
TryParseMyGameControlEnums(string s) | VRage.Input.MyDirectXInput | inline |
UnloadData() | VRage.Input.MyDirectXInput | inline |
Update(bool gameFocused) | VRage.Input.MyDirectXInput | inline |
WasGamepadKeyDownPressed() | VRage.Input.MyDirectXInput | inline |
WasGamepadKeyLeftPressed() | VRage.Input.MyDirectXInput | inline |
WasGamepadKeyRightPressed() | VRage.Input.MyDirectXInput | inline |
WasGamepadKeyUpPressed() | VRage.Input.MyDirectXInput | inline |
WasJoystickAxisPressed(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
WasJoystickAxisReleased(MyJoystickAxesEnum axis) | VRage.Input.MyDirectXInput | inline |
WasJoystickButtonPressed(MyJoystickButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
WasJoystickButtonReleased(MyJoystickButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
WasLeftMousePressed() | VRage.Input.MyDirectXInput | inline |
WasLeftMouseReleased() | VRage.Input.MyDirectXInput | inline |
WasMiddleMousePressed() | VRage.Input.MyDirectXInput | inline |
WasMiddleMouseReleased() | VRage.Input.MyDirectXInput | inline |
WasMousePressed(MyMouseButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
WasMouseReleased(MyMouseButtonsEnum button) | VRage.Input.MyDirectXInput | inline |
WasRightMousePressed() | VRage.Input.MyDirectXInput | inline |
WasRightMouseReleased() | VRage.Input.MyDirectXInput | inline |
WasXButton1MousePressed() | VRage.Input.MyDirectXInput | inline |
WasXButton1MouseReleased() | VRage.Input.MyDirectXInput | inline |
WasXButton2MousePressed() | VRage.Input.MyDirectXInput | inline |
WasXButton2MouseReleased() | VRage.Input.MyDirectXInput | inline |
WindowHandle | VRage.Input.MyDirectXInput | |