AppendBoundButtonNames(ref StringBuilder output, MyGuiInputDeviceEnum device, string separator=null) | VRage.Input.MyControl | inline |
AppendBoundButtonNames(ref StringBuilder output, string separator=", ", string unassignedText=null, bool includeSecondary=true) | VRage.Input.MyControl | inline |
AppendBoundKeyJustOne(ref StringBuilder output) | VRage.Input.MyControl | inline |
AppendName(ref StringBuilder output, MyKeys key) | VRage.Input.MyControl | inlinestatic |
AppendName(ref StringBuilder output, MyKeys key1, MyKeys key2, string separator) | VRage.Input.MyControl | inlinestatic |
AppendName(ref StringBuilder output, MyMouseButtonsEnum mouseButton) | VRage.Input.MyControl | inlinestatic |
AppendName(ref StringBuilder output, MyJoystickButtonsEnum joystickButton) | VRage.Input.MyControl | inlinestatic |
AppendName(ref StringBuilder output, MyJoystickAxesEnum joystickAxis) | VRage.Input.MyControl | inlinestatic |
AppendUnknownTextIfNeeded(ref StringBuilder output, string unassignedText) | VRage.Input.MyControl | inlinestatic |
ButtonNames | VRage.Input.MyControl | |
ButtonNamesIgnoreSecondary | VRage.Input.MyControl | |
CopyFrom(MyControl other) | VRage.Input.MyControl | inline |
GetAnalogState() | VRage.Input.MyControl | inline |
GetControlButtonName(MyGuiInputDeviceEnum deviceType) | VRage.Input.MyControl | inline |
GetControlDescription() | VRage.Input.MyControl | inline |
GetControlName() | VRage.Input.MyControl | inline |
GetControlTypeEnum() | VRage.Input.MyControl | inline |
GetGameControlEnum() | VRage.Input.MyControl | inline |
GetKeyboardControl() | VRage.Input.MyControl | inline |
GetMouseControl() | VRage.Input.MyControl | inline |
GetSecondKeyboardControl() | VRage.Input.MyControl | inline |
IsControlAssigned() | VRage.Input.MyControl | inline |
IsControlAssigned(MyGuiInputDeviceEnum deviceType) | VRage.Input.MyControl | inline |
IsJoystickPressed() | VRage.Input.MyControl | inline |
IsNewJoystickPressed() | VRage.Input.MyControl | inline |
IsNewJoystickReleased() | VRage.Input.MyControl | inline |
IsNewPressed() | VRage.Input.MyControl | inline |
IsNewReleased() | VRage.Input.MyControl | inline |
IsPressed() | VRage.Input.MyControl | inline |
MyControl(MyStringId controlId, MyStringId name, MyGuiControlTypeEnum controlType, MyMouseButtonsEnum?defaultControlMouse, MyKeys?defaultControlKey, MyStringId?helpText=null, MyKeys?defaultControlKey2=null, MyStringId?description=null) | VRage.Input.MyControl | inline |
MyControl(MyControl other) | VRage.Input.MyControl | inline |
SetControl(MyGuiInputDeviceEnum device, MyKeys key) | VRage.Input.MyControl | inline |
SetControl(MyMouseButtonsEnum mouseButton) | VRage.Input.MyControl | inline |
SetNoControl() | VRage.Input.MyControl | inline |
ToString() | VRage.Input.MyControl | inline |
ToStringBuilder(string unassignedText) | VRage.Input.MyControl | inline |