Space Engineers
VRage.Audio.MySourceVoice Member List

This is the complete list of members for VRage.Audio.MySourceVoice, including all inherited members.

Cleanup()VRage.Audio.MySourceVoiceinline
CueEnumVRage.Audio.MySourceVoice
Dispose()VRage.Audio.MySourceVoiceinline
distanceToListenerVRage.Audio.MySourceVoice
Flush()VRage.Audio.MySourceVoiceinline
FrequencyRatioVRage.Audio.MySourceVoice
IsBufferedVRage.Audio.MySourceVoice
IsLoopableVRage.Audio.MySourceVoice
IsPausedVRage.Audio.MySourceVoice
IsPlayingVRage.Audio.MySourceVoice
IsValidVRage.Audio.MySourceVoice
MySourceVoice(XAudio2 device, WaveFormat sourceFormat)VRage.Audio.MySourceVoiceinline
MySourceVoice(MySourceVoicePool owner, XAudio2 device, WaveFormat sourceFormat)VRage.Audio.MySourceVoiceinline
OwnerVRage.Audio.MySourceVoice
Pause()VRage.Audio.MySourceVoiceinline
Resume()VRage.Audio.MySourceVoiceinline
SetOutputVoices(VoiceSendDescriptor[] descriptors)VRage.Audio.MySourceVoiceinline
SetVolume(float volume)VRage.Audio.MySourceVoiceinline
SilentVRage.Audio.MySourceVoice
Start(bool skipIntro, bool skipToEnd=false)VRage.Audio.MySourceVoiceinline
StartBuffered()VRage.Audio.MySourceVoiceinline
Stop(bool force=false)VRage.Audio.MySourceVoiceinline
StoppedPlayingVRage.Audio.MySourceVoice
SubmitBuffer(byte[] buffer, int size)VRage.Audio.MySourceVoiceinline
ToString()VRage.Audio.MySourceVoiceinline
VoiceVRage.Audio.MySourceVoice
VolumeVRage.Audio.MySourceVoice
VolumeMultiplierVRage.Audio.MySourceVoice