BattleDefinition | Sandbox.Definitions.MyDefinitionManager | |
Characters | Sandbox.Definitions.MyDefinitionManager | |
Definitions | VRage.Game.MyDefinitionManagerBase | |
DestructionDefinition | Sandbox.Definitions.MyDefinitionManager | |
EnvironmentDefinition | Sandbox.Definitions.MyDefinitionManager | |
GetAllDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetAllDefinitions< T >() | VRage.Game.MyDefinitionManagerBase | inline |
GetAmmoDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetAmmoMagazineDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetAnimationDefinitionCompatibility(string animationSubtypeName) | Sandbox.Definitions.MyDefinitionManager | inline |
GetAnimationDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetAnimationDefinitions(string skeleton) | Sandbox.Definitions.MyDefinitionManager | inline |
GetBaseBlockPrefabName(MyCubeSize size, bool isStatic, bool isCreative, out string prefabName) | Sandbox.Definitions.MyDefinitionManager | inline |
GetBehaviorDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetBehaviorDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetBlueprintClass(string className) | Sandbox.Definitions.MyDefinitionManager | inline |
GetBlueprintDefinition(MyDefinitionId blueprintId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetBlueprintDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetBotDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetBotDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetCategories() | Sandbox.Definitions.MyDefinitionManager | inline |
GetComponentBlockDefinition(MyDefinitionId componentDefId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetComponentDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetComponentGroup(MyDefinitionId groupDefId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetComponentId(MyCubeBlockDefinition blockDefinition) | Sandbox.Definitions.MyDefinitionManager | inline |
GetComponentId(MyDefinitionId defId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetCompoundBlockTemplateDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetCompoundBlockTemplateDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetContainerDefinition(MyDefinitionId containerId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetContainerTypeDefinition(String containerName) | Sandbox.Definitions.MyDefinitionManager | inline |
GetCubeBlockDefinition(MyObjectBuilder_CubeBlock builder) | Sandbox.Definitions.MyDefinitionManager | inline |
GetCubeBlockDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetCubeBlockDefinitionForMultiBlock(string multiBlock) | Sandbox.Definitions.MyDefinitionManager | inline |
GetCubeBlockScreenPosition(string pairName) | Sandbox.Definitions.MyDefinitionManager | inline |
GetCubeSize(MyCubeSize gridSize) | Sandbox.Definitions.MyDefinitionManager | inline |
GetCubeSizeOriginal(MyCubeSize gridSize) | Sandbox.Definitions.MyDefinitionManager | inline |
GetDebrisDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetDefaultFactions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetDefaultVoxelMaterialDefinition() | Sandbox.Definitions.MyDefinitionManager | inline |
GetDefinedEntityComponents(ref List< MyDefinitionId > definedComponents) | Sandbox.Definitions.MyDefinitionManager | inline |
GetDefinedEntityContainers(ref List< MyDefinitionId > definedContainers) | Sandbox.Definitions.MyDefinitionManager | inline |
GetDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetDefinition< T >(MyStringHash subtypeId) | VRage.Game.MyDefinitionManagerBase | inline |
GetDefinition< T >(MyDefinitionId subtypeId) | VRage.Game.MyDefinitionManagerBase | inline |
GetDefinitionGroup(string groupName) | Sandbox.Definitions.MyDefinitionManager | inline |
GetDefinitionPairNames() | Sandbox.Definitions.MyDefinitionManager | inline |
GetDefinitions< T >() | VRage.Game.MyDefinitionManagerBase | inline |
GetDefinitionsOfType< T >() | Sandbox.Definitions.MyDefinitionManager | inline |
GetEdgesDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetEdgesDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetEntityComponentDefinition(MyDefinitionId componentId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetEntityComponentDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetEntityComponentDefinitions< T >() | Sandbox.Definitions.MyDefinitionManager | inline |
GetEnvironmentItemClassDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetEnvironmentItemDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetEnvironmentItemDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetEnvironmentItemsDefinitions(int channel) | Sandbox.Definitions.MyDefinitionManager | inline |
GetEventDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetFirstRespawnShip() | Sandbox.Definitions.MyDefinitionManager | inline |
GetFontDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetFontSafe(string fontName) | Sandbox.Definitions.MyDefinitionManager | inline |
GetGridCreator(MyStringHash name) | Sandbox.Definitions.MyDefinitionManager | inline |
GetGridCreatorDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetGroupedIds(string superGroup) | Sandbox.Definitions.MyDefinitionManager | inline |
GetGroupForComponent(MyDefinitionId componentDefId, out int amount) | Sandbox.Definitions.MyDefinitionManager | inline |
GetHandItemDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetLCDTexturesDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetLoadingSet() | Sandbox.Definitions.MyDefinitionManager | inlinevirtual |
GetLootBagDefinition() | Sandbox.Definitions.MyDefinitionManager | inline |
GetMultiBlockDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetMultiBlockDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetObjectBuilder(MyDefinitionBase definition) | Sandbox.Definitions.MyDefinitionManager | inline |
GetObjectBuilderType(Type defType) | VRage.Game.MyDefinitionManagerBase | inlinestatic |
GetObjectFactory() | VRage.Game.MyDefinitionManagerBase | inlinestatic |
GetOreTypeNames(out string[] outNames) | Sandbox.Definitions.MyDefinitionManager | inline |
GetPhysicalItemDefinition(MyObjectBuilder_Base objectBuilder) | Sandbox.Definitions.MyDefinitionManager | inline |
GetPhysicalItemDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetPhysicalItemDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetPhysicalItemForHandItem(MyDefinitionId handItemId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetPhysicalMaterialDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetPhysicalMaterialDefinition(string name) | Sandbox.Definitions.MyDefinitionManager | inline |
GetPhysicalMaterialDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetPirateAntennaDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetPlanetsGeneratorsDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetPlanetsPrefabsDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetPostProcessor(Type obType) | VRage.Game.MyDefinitionManagerBase | inlinestatic |
GetPrefabDefinition(string id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetPrefabDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetPrefabThrowerDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetRandomCharacterName() | Sandbox.Definitions.MyDefinitionManager | inline |
GetRandomEnvironmentClass(int channel) | Sandbox.Definitions.MyDefinitionManager | inline |
GetRespawnShipDefinition(string id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetRespawnShipDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetRopeDefinition(MyDefinitionId ropeDefId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetRopeDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetScenarioDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetScenarioDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetScriptedGroupDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetShipSoundsDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetShipSoundSystemDefinition | Sandbox.Definitions.MyDefinitionManager | |
GetSoundCategoryDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetSoundDefinition(MyStringHash subtypeId) | Sandbox.Definitions.MyDefinitionManager | inline |
GetSoundDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetSpawnGroupDefinition(int index) | Sandbox.Definitions.MyDefinitionManager | inline |
GetSpawnGroupDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetSubtypes< T >() | VRage.Game.MyDefinitionManagerBase | inline |
GetTransparentMaterialDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetVoxelHandDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetVoxelMapStorageDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetVoxelMaterialDefinition(byte materialIndex) | Sandbox.Definitions.MyDefinitionManager | inline |
GetVoxelMaterialDefinition(string name) | Sandbox.Definitions.MyDefinitionManager | inline |
GetVoxelMaterialDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
GetWeaponDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
GetWeaponDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
HandItemExistsFor(MyDefinitionId physicalItemId) | Sandbox.Definitions.MyDefinitionManager | inline |
HasBlueprint(MyDefinitionId blueprintId) | Sandbox.Definitions.MyDefinitionManager | inline |
HasRespawnShip(string id) | Sandbox.Definitions.MyDefinitionManager | inline |
InitVoxelMaterials() | Sandbox.Definitions.MyDefinitionManager | inline |
IsComponentBlock(MyDefinitionId blockDefinitionId) | Sandbox.Definitions.MyDefinitionManager | inline |
ItemIdFromWeaponId(MyDefinitionId weaponDefinition) | Sandbox.Definitions.MyDefinitionManager | inline |
LoadData(List< MyObjectBuilder_Checkpoint.ModItem > mods) | Sandbox.Definitions.MyDefinitionManager | inline |
Loading | Sandbox.Definitions.MyDefinitionManager | |
LoadScenarios() | Sandbox.Definitions.MyDefinitionManager | inline |
m_postProcessors | VRage.Game.MyDefinitionManagerBase | protectedstatic |
m_postprocessorsByType | VRage.Game.MyDefinitionManagerBase | protectedstatic |
m_registeredAssemblies | VRage.Game.MyDefinitionManagerBase | protectedstatic |
PreloadDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
PrepareBaseDefinitions() | Sandbox.Definitions.MyDefinitionManager | inline |
RegisterFactionDefinition(MyFactionDefinition definition) | Sandbox.Definitions.MyDefinitionManager | inline |
RegisterTypesFromAssembly(Assembly assembly) | VRage.Game.MyDefinitionManagerBase | inlinestatic |
ReloadDecalMaterials() | Sandbox.Definitions.MyDefinitionManager | inline |
ReloadHandItems() | Sandbox.Definitions.MyDefinitionManager | inline |
ReloadParticles() | Sandbox.Definitions.MyDefinitionManager | inline |
ReloadPrefabsFromFile(string filePath) | Sandbox.Definitions.MyDefinitionManager | inline |
ReloadVoxelMaterials() | Sandbox.Definitions.MyDefinitionManager | inline |
Save(string filePattern="*.*") | Sandbox.Definitions.MyDefinitionManager | inline |
SaveHandItems() | Sandbox.Definitions.MyDefinitionManager | inline |
SetDefaultNavDef(MyCubeBlockDefinition blockDefinition) | Sandbox.Definitions.MyDefinitionManager | inline |
SetShipSoundSystem() | Sandbox.Definitions.MyDefinitionManager | inline |
Static | Sandbox.Definitions.MyDefinitionManager | static |
TryGetAnimationDefinition(string animationSubtypeName) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetBlueprintDefinitionByResultId(MyDefinitionId resultId) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetBotDefinition(MyDefinitionId id, out MyBotDefinition botDefinition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetComponentBlockDefinition(MyDefinitionId componentDefId) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetComponentBlueprintDefinition(MyDefinitionId componentId, out MyBlueprintDefinitionBase componentBlueprint) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetComponentDefinition(MyDefinitionId id, out MyComponentDefinition definition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetComponentSubstitutionDefinition(MyDefinitionId componentDefId, out MyComponentSubstitutionDefinition substitutionDefinition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetContainerDefinition(MyDefinitionId containerId, out MyContainerDefinition definition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetCubeBlockDefinition(MyDefinitionId defId, out MyCubeBlockDefinition blockDefinition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetDefinition< T >(MyDefinitionId defId, out T definition) | Sandbox.Definitions.MyDefinitionManager | inline |
VRage::Game::MyDefinitionManagerBase.TryGetDefinition< T >(MyStringHash subtypeId, out T def) | VRage.Game.MyDefinitionManagerBase | inline |
TryGetDefinitionGroup(string groupName) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetDefinitionsByTypeId(MyObjectBuilderType typeId, HashSet< MyDefinitionId > definitions) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetEntityComponentDefinition(MyDefinitionId componentId, out MyComponentDefinitionBase definition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetFactionDefinition(String tag) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetGetRopeDefinition(MyDefinitionId ropeDefId, out MyRopeDefinition definition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetHandItemDefinition(ref MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetHandItemForPhysicalItem(MyDefinitionId physicalItemId) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetIngotBlueprintDefinition(MyObjectBuilder_Base oreBuilder, out MyBlueprintDefinitionBase ingotBlueprint) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetIngotBlueprintDefinition(MyDefinitionId oreId, out MyBlueprintDefinitionBase ingotBlueprint) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetMultiBlockDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetPhysicalItemDefinition(MyDefinitionId id, out MyPhysicalItemDefinition definition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetPhysicalItemDefinition(MyDefinitionId id) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetProvidingComponentDefinition(MyDefinitionId componentDefId, out MyComponentSubstitutionDefinition substitutionDefinition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetVoxelMapStorageDefinition(string name, out MyVoxelMapStorageDefinition definition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetVoxelMaterialDefinition(string name, out MyVoxelMaterialDefinition definition) | Sandbox.Definitions.MyDefinitionManager | inline |
TryGetWeaponDefinition(MyDefinitionId defId, out MyWeaponDefinition definition) | Sandbox.Definitions.MyDefinitionManager | inline |
UnloadData() | Sandbox.Definitions.MyDefinitionManager | inline |
UpdateVoxelMaterial(MyVoxelMaterialDefinition material) | Sandbox.Definitions.MyDefinitionManager | inline |
VoxelMaterialCount | Sandbox.Definitions.MyDefinitionManager | |
VoxelMaterialRareCount | Sandbox.Definitions.MyDefinitionManager | |