Space Engineers
Multiplayer.MySpaceClientState Member List

This is the complete list of members for Multiplayer.MySpaceClientState, including all inherited members.

ClientTimeStampVRage.Network.MyClientStateBase
ContextSandbox.Engine.Multiplayer.MyClientState
ContextEntitySandbox.Engine.Multiplayer.MyClientState
ControlledReplicableSandbox.Engine.Multiplayer.MyClientState
EndpointIdVRage.Network.MyClientStateBase
GetControlledEntity(out MyEntity controlledEntity, out bool hasControl)Sandbox.Engine.Multiplayer.MyClientStateinlineprotectedvirtual
KnownSectorsSandbox.Engine.Multiplayer.MyClientState
MyContextKind enum nameSandbox.Engine.Multiplayer.MyClientState
PositionSandbox.Engine.Multiplayer.MyClientState
ReadInternal(BitStream stream, MyNetworkClient sender, MyEntity controlledEntity)Multiplayer.MySpaceClientStateinlineprotectedvirtual
ReadPlanetSectors(BitStream stream)Sandbox.Engine.Multiplayer.MyClientStateinlineprotected
Serialize(BitStream stream, bool outOfOrder)Sandbox.Engine.Multiplayer.MyClientStateinlinevirtual
SupportIdVRage.Network.MyClientStateBase
Update()Sandbox.Engine.Multiplayer.MyClientStateinlinevirtual
WriteInternal(BitStream stream, MyEntity controlledEntity)Multiplayer.MySpaceClientStateinlineprotectedvirtual
WritePlanetSectors(BitStream stream)Sandbox.Engine.Multiplayer.MyClientStateinlineprotected