Space Engineers
Static Public Member Functions | List of all members
BulletXNA.BulletCollision.GImpactQuantization Class Reference

Static Public Member Functions

static void CalcQuantizationParameters (out IndexedVector3 outMinBound, out IndexedVector3 outMaxBound, out IndexedVector3 bvhQuantization, ref IndexedVector3 srcMinBound, ref IndexedVector3 srcMaxBound, float quantizationMargin)
 
static void QuantizeClamp (out UShortVector3 output, ref IndexedVector3 point, ref IndexedVector3 min_bound, ref IndexedVector3 max_bound, ref IndexedVector3 bvhQuantization)
 
static IndexedVector3 Unquantize (ref UShortVector3 vecIn, ref IndexedVector3 offset, ref IndexedVector3 bvhQuantization)
 

Detailed Description

Definition at line 52 of file GImpactQuantization.cs.

Member Function Documentation

static void BulletXNA.BulletCollision.GImpactQuantization.CalcQuantizationParameters ( out IndexedVector3  outMinBound,
out IndexedVector3  outMaxBound,
out IndexedVector3  bvhQuantization,
ref IndexedVector3  srcMinBound,
ref IndexedVector3  srcMaxBound,
float  quantizationMargin 
)
inlinestatic

Definition at line 54 of file GImpactQuantization.cs.

static void BulletXNA.BulletCollision.GImpactQuantization.QuantizeClamp ( out UShortVector3  output,
ref IndexedVector3  point,
ref IndexedVector3  min_bound,
ref IndexedVector3  max_bound,
ref IndexedVector3  bvhQuantization 
)
inlinestatic

Definition at line 69 of file GImpactQuantization.cs.

static IndexedVector3 BulletXNA.BulletCollision.GImpactQuantization.Unquantize ( ref UShortVector3  vecIn,
ref IndexedVector3  offset,
ref IndexedVector3  bvhQuantization 
)
inlinestatic

Definition at line 88 of file GImpactQuantization.cs.


The documentation for this class was generated from the following file: