Space Engineers
VRageMath.Vector2I Member List

This is the complete list of members for VRageMath.Vector2I, including all inherited members.

Between(ref Vector2I start, ref Vector2I end)VRageMath.Vector2Iinline
ComparerVRageMath.Vector2Istatic
Equals(object obj)VRageMath.Vector2Iinline
Floor(Vector2 value)VRageMath.Vector2Iinlinestatic
GetHashCode()VRageMath.Vector2Iinline
Max(ref Vector2I v1, ref Vector2I v2, out Vector2I max)VRageMath.Vector2Iinlinestatic
Max(Vector2I v1, Vector2I v2)VRageMath.Vector2Iinlinestatic
Min(ref Vector2I v1, ref Vector2I v2, out Vector2I min)VRageMath.Vector2Iinlinestatic
Min(Vector2I v1, Vector2I v2)VRageMath.Vector2Iinlinestatic
OneVRageMath.Vector2Istatic
operator Vector2(Vector2I intVector)VRageMath.Vector2Iinlinestatic
operator!=(Vector2I left, Vector2I right)VRageMath.Vector2Iinlinestatic
operator*(Vector2I value1, int multiplier)VRageMath.Vector2Iinlinestatic
operator+(Vector2I left, Vector2I right)VRageMath.Vector2Iinlinestatic
operator+(Vector2I left, int right)VRageMath.Vector2Iinlinestatic
operator-(Vector2I left, Vector2I right)VRageMath.Vector2Iinlinestatic
operator-(Vector2I left, int value)VRageMath.Vector2Iinlinestatic
operator-(Vector2I left)VRageMath.Vector2Iinlinestatic
operator/(Vector2I value1, int divider)VRageMath.Vector2Iinlinestatic
operator<<(Vector2I left, int bits)VRageMath.Vector2Iinlinestatic
operator==(Vector2I left, Vector2I right)VRageMath.Vector2Iinlinestatic
operator>>(Vector2I left, int bits)VRageMath.Vector2Iinlinestatic
Round(Vector2 value)VRageMath.Vector2Iinlinestatic
Size()VRageMath.Vector2Iinline
ToString()VRageMath.Vector2Iinline
UnitXVRageMath.Vector2Istatic
UnitYVRageMath.Vector2Istatic
Vector2I(int x, int y)VRageMath.Vector2Iinline
Vector2I(int width)VRageMath.Vector2Iinline
Vector2I(Vector2 vec)VRageMath.Vector2Iinline
Vector2I(Vector2D vec)VRageMath.Vector2Iinline
XVRageMath.Vector2I
YVRageMath.Vector2I
ZeroVRageMath.Vector2Istatic