Space Engineers
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This is the complete list of members for VRageMath.BoundingSphereD, including all inherited members.
BoundingSphereD(Vector3D center, double radius) | VRageMath.BoundingSphereD | inline |
Center | VRageMath.BoundingSphereD | |
Contains(BoundingBoxD box) | VRageMath.BoundingSphereD | inline |
Contains(ref BoundingBoxD box, out ContainmentType result) | VRageMath.BoundingSphereD | inline |
Contains(BoundingFrustumD frustum) | VRageMath.BoundingSphereD | inline |
Contains(Vector3D point) | VRageMath.BoundingSphereD | inline |
Contains(ref Vector3D point, out ContainmentType result) | VRageMath.BoundingSphereD | inline |
Contains(BoundingSphereD sphere) | VRageMath.BoundingSphereD | inline |
Contains(ref BoundingSphereD sphere, out ContainmentType result) | VRageMath.BoundingSphereD | inline |
CreateFromBoundingBox(BoundingBoxD box) | VRageMath.BoundingSphereD | inlinestatic |
CreateFromBoundingBox(ref BoundingBoxD box, out BoundingSphereD result) | VRageMath.BoundingSphereD | inlinestatic |
CreateFromFrustum(BoundingFrustumD frustum) | VRageMath.BoundingSphereD | inlinestatic |
CreateFromPoints(Vector3D[] points) | VRageMath.BoundingSphereD | inlinestatic |
CreateMerged(BoundingSphereD original, BoundingSphereD additional) | VRageMath.BoundingSphereD | inlinestatic |
CreateMerged(ref BoundingSphereD original, ref BoundingSphereD additional, out BoundingSphereD result) | VRageMath.BoundingSphereD | inlinestatic |
Equals(BoundingSphereD other) | VRageMath.BoundingSphereD | inline |
Equals(object obj) | VRageMath.BoundingSphereD | inline |
GetHashCode() | VRageMath.BoundingSphereD | inline |
Include(BoundingSphereD sphere) | VRageMath.BoundingSphereD | inline |
Include(ref BoundingSphereD sphere, ref BoundingSphereD otherSphere) | VRageMath.BoundingSphereD | inlinestatic |
IntersectRaySphere(RayD ray, out double tmin, out double tmax) | VRageMath.BoundingSphereD | inline |
Intersects(BoundingBoxD box) | VRageMath.BoundingSphereD | inline |
Intersects(ref BoundingBoxD box, out bool result) | VRageMath.BoundingSphereD | inline |
Intersects(RayD ray) | VRageMath.BoundingSphereD | inline |
Intersects(BoundingFrustumD frustum) | VRageMath.BoundingSphereD | inline |
Intersects(BoundingSphereD sphere) | VRageMath.BoundingSphereD | inline |
Intersects(ref BoundingSphereD sphere, out bool result) | VRageMath.BoundingSphereD | inline |
operator BoundingSphere(BoundingSphereD b) | VRageMath.BoundingSphereD | inlinestatic |
operator BoundingSphereD(BoundingSphere b) | VRageMath.BoundingSphereD | inlinestatic |
operator!=(BoundingSphereD a, BoundingSphereD b) | VRageMath.BoundingSphereD | inlinestatic |
operator==(BoundingSphereD a, BoundingSphereD b) | VRageMath.BoundingSphereD | inlinestatic |
Radius | VRageMath.BoundingSphereD | |
ToString() | VRageMath.BoundingSphereD | inline |
Transform(MatrixD matrix) | VRageMath.BoundingSphereD | inline |
Transform(ref MatrixD matrix, out BoundingSphereD result) | VRageMath.BoundingSphereD | inline |