Space Engineers
VRageMath.BoundingSphereD Member List

This is the complete list of members for VRageMath.BoundingSphereD, including all inherited members.

BoundingSphereD(Vector3D center, double radius)VRageMath.BoundingSphereDinline
CenterVRageMath.BoundingSphereD
Contains(BoundingBoxD box)VRageMath.BoundingSphereDinline
Contains(ref BoundingBoxD box, out ContainmentType result)VRageMath.BoundingSphereDinline
Contains(BoundingFrustumD frustum)VRageMath.BoundingSphereDinline
Contains(Vector3D point)VRageMath.BoundingSphereDinline
Contains(ref Vector3D point, out ContainmentType result)VRageMath.BoundingSphereDinline
Contains(BoundingSphereD sphere)VRageMath.BoundingSphereDinline
Contains(ref BoundingSphereD sphere, out ContainmentType result)VRageMath.BoundingSphereDinline
CreateFromBoundingBox(BoundingBoxD box)VRageMath.BoundingSphereDinlinestatic
CreateFromBoundingBox(ref BoundingBoxD box, out BoundingSphereD result)VRageMath.BoundingSphereDinlinestatic
CreateFromFrustum(BoundingFrustumD frustum)VRageMath.BoundingSphereDinlinestatic
CreateFromPoints(Vector3D[] points)VRageMath.BoundingSphereDinlinestatic
CreateMerged(BoundingSphereD original, BoundingSphereD additional)VRageMath.BoundingSphereDinlinestatic
CreateMerged(ref BoundingSphereD original, ref BoundingSphereD additional, out BoundingSphereD result)VRageMath.BoundingSphereDinlinestatic
Equals(BoundingSphereD other)VRageMath.BoundingSphereDinline
Equals(object obj)VRageMath.BoundingSphereDinline
GetHashCode()VRageMath.BoundingSphereDinline
Include(BoundingSphereD sphere)VRageMath.BoundingSphereDinline
Include(ref BoundingSphereD sphere, ref BoundingSphereD otherSphere)VRageMath.BoundingSphereDinlinestatic
IntersectRaySphere(RayD ray, out double tmin, out double tmax)VRageMath.BoundingSphereDinline
Intersects(BoundingBoxD box)VRageMath.BoundingSphereDinline
Intersects(ref BoundingBoxD box, out bool result)VRageMath.BoundingSphereDinline
Intersects(RayD ray)VRageMath.BoundingSphereDinline
Intersects(BoundingFrustumD frustum)VRageMath.BoundingSphereDinline
Intersects(BoundingSphereD sphere)VRageMath.BoundingSphereDinline
Intersects(ref BoundingSphereD sphere, out bool result)VRageMath.BoundingSphereDinline
operator BoundingSphere(BoundingSphereD b)VRageMath.BoundingSphereDinlinestatic
operator BoundingSphereD(BoundingSphere b)VRageMath.BoundingSphereDinlinestatic
operator!=(BoundingSphereD a, BoundingSphereD b)VRageMath.BoundingSphereDinlinestatic
operator==(BoundingSphereD a, BoundingSphereD b)VRageMath.BoundingSphereDinlinestatic
RadiusVRageMath.BoundingSphereD
ToString()VRageMath.BoundingSphereDinline
Transform(MatrixD matrix)VRageMath.BoundingSphereDinline
Transform(ref MatrixD matrix, out BoundingSphereD result)VRageMath.BoundingSphereDinline