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Space Engineers
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This is the complete list of members for VRageMath.BoundingSphereD, including all inherited members.
| BoundingSphereD(Vector3D center, double radius) | VRageMath.BoundingSphereD | inline |
| Center | VRageMath.BoundingSphereD | |
| Contains(BoundingBoxD box) | VRageMath.BoundingSphereD | inline |
| Contains(ref BoundingBoxD box, out ContainmentType result) | VRageMath.BoundingSphereD | inline |
| Contains(BoundingFrustumD frustum) | VRageMath.BoundingSphereD | inline |
| Contains(Vector3D point) | VRageMath.BoundingSphereD | inline |
| Contains(ref Vector3D point, out ContainmentType result) | VRageMath.BoundingSphereD | inline |
| Contains(BoundingSphereD sphere) | VRageMath.BoundingSphereD | inline |
| Contains(ref BoundingSphereD sphere, out ContainmentType result) | VRageMath.BoundingSphereD | inline |
| CreateFromBoundingBox(BoundingBoxD box) | VRageMath.BoundingSphereD | inlinestatic |
| CreateFromBoundingBox(ref BoundingBoxD box, out BoundingSphereD result) | VRageMath.BoundingSphereD | inlinestatic |
| CreateFromFrustum(BoundingFrustumD frustum) | VRageMath.BoundingSphereD | inlinestatic |
| CreateFromPoints(Vector3D[] points) | VRageMath.BoundingSphereD | inlinestatic |
| CreateMerged(BoundingSphereD original, BoundingSphereD additional) | VRageMath.BoundingSphereD | inlinestatic |
| CreateMerged(ref BoundingSphereD original, ref BoundingSphereD additional, out BoundingSphereD result) | VRageMath.BoundingSphereD | inlinestatic |
| Equals(BoundingSphereD other) | VRageMath.BoundingSphereD | inline |
| Equals(object obj) | VRageMath.BoundingSphereD | inline |
| GetHashCode() | VRageMath.BoundingSphereD | inline |
| Include(BoundingSphereD sphere) | VRageMath.BoundingSphereD | inline |
| Include(ref BoundingSphereD sphere, ref BoundingSphereD otherSphere) | VRageMath.BoundingSphereD | inlinestatic |
| IntersectRaySphere(RayD ray, out double tmin, out double tmax) | VRageMath.BoundingSphereD | inline |
| Intersects(BoundingBoxD box) | VRageMath.BoundingSphereD | inline |
| Intersects(ref BoundingBoxD box, out bool result) | VRageMath.BoundingSphereD | inline |
| Intersects(RayD ray) | VRageMath.BoundingSphereD | inline |
| Intersects(BoundingFrustumD frustum) | VRageMath.BoundingSphereD | inline |
| Intersects(BoundingSphereD sphere) | VRageMath.BoundingSphereD | inline |
| Intersects(ref BoundingSphereD sphere, out bool result) | VRageMath.BoundingSphereD | inline |
| operator BoundingSphere(BoundingSphereD b) | VRageMath.BoundingSphereD | inlinestatic |
| operator BoundingSphereD(BoundingSphere b) | VRageMath.BoundingSphereD | inlinestatic |
| operator!=(BoundingSphereD a, BoundingSphereD b) | VRageMath.BoundingSphereD | inlinestatic |
| operator==(BoundingSphereD a, BoundingSphereD b) | VRageMath.BoundingSphereD | inlinestatic |
| Radius | VRageMath.BoundingSphereD | |
| ToString() | VRageMath.BoundingSphereD | inline |
| Transform(MatrixD matrix) | VRageMath.BoundingSphereD | inline |
| Transform(ref MatrixD matrix, out BoundingSphereD result) | VRageMath.BoundingSphereD | inline |
1.8.8