Area() | VRageMath.BoundingBox2 | inline |
BoundingBox2(Vector2 min, Vector2 max) | VRageMath.BoundingBox2 | inline |
Center | VRageMath.BoundingBox2 | |
Contains(BoundingBox2 box) | VRageMath.BoundingBox2 | inline |
Contains(ref BoundingBox2 box, out ContainmentType result) | VRageMath.BoundingBox2 | inline |
Contains(Vector2 point) | VRageMath.BoundingBox2 | inline |
Contains(ref Vector2 point, out ContainmentType result) | VRageMath.BoundingBox2 | inline |
CornerCount | VRageMath.BoundingBox2 | |
CreateFromHalfExtent(Vector2 center, float halfExtent) | VRageMath.BoundingBox2 | inlinestatic |
CreateFromHalfExtent(Vector2 center, Vector2 halfExtent) | VRageMath.BoundingBox2 | inlinestatic |
CreateFromPoints(IEnumerable< Vector2 > points) | VRageMath.BoundingBox2 | inlinestatic |
CreateInvalid() | VRageMath.BoundingBox2 | inlinestatic |
CreateMerged(BoundingBox2 original, BoundingBox2 additional) | VRageMath.BoundingBox2 | inlinestatic |
CreateMerged(ref BoundingBox2 original, ref BoundingBox2 additional, out BoundingBox2 result) | VRageMath.BoundingBox2 | inlinestatic |
Distance(Vector2 point) | VRageMath.BoundingBox2 | inline |
Equals(BoundingBox2 other) | VRageMath.BoundingBox2 | inline |
Equals(object obj) | VRageMath.BoundingBox2 | inline |
Extents | VRageMath.BoundingBox2 | |
GetCorners() | VRageMath.BoundingBox2 | inline |
GetCorners(Vector2[] corners) | VRageMath.BoundingBox2 | inline |
GetCornersUnsafe(Vector2 *corners) | VRageMath.BoundingBox2 | inline |
GetHashCode() | VRageMath.BoundingBox2 | inline |
GetIncluded(Vector2 point) | VRageMath.BoundingBox2 | inline |
HalfExtents | VRageMath.BoundingBox2 | |
Height | VRageMath.BoundingBox2 | |
Include(ref Vector2 point) | VRageMath.BoundingBox2 | inline |
Include(Vector2 point) | VRageMath.BoundingBox2 | inline |
Include(Vector2 p0, Vector2 p1, Vector2 p2) | VRageMath.BoundingBox2 | inline |
Include(ref Vector2 p0, ref Vector2 p1, ref Vector2 p2) | VRageMath.BoundingBox2 | inline |
Include(ref BoundingBox2 box) | VRageMath.BoundingBox2 | inline |
Include(BoundingBox2 box) | VRageMath.BoundingBox2 | inline |
Inflate(float size) | VRageMath.BoundingBox2 | inline |
InflateToMinimum(Vector2 minimumSize) | VRageMath.BoundingBox2 | inline |
Intersect(BoundingBox2 box) | VRageMath.BoundingBox2 | inline |
Intersects(BoundingBox2 box) | VRageMath.BoundingBox2 | inline |
Intersects(ref BoundingBox2 box) | VRageMath.BoundingBox2 | inline |
Intersects(ref BoundingBox2 box, out bool result) | VRageMath.BoundingBox2 | inline |
Max | VRageMath.BoundingBox2 | |
Min | VRageMath.BoundingBox2 | |
operator!=(BoundingBox2 a, BoundingBox2 b) | VRageMath.BoundingBox2 | inlinestatic |
operator==(BoundingBox2 a, BoundingBox2 b) | VRageMath.BoundingBox2 | inlinestatic |
Perimeter() | VRageMath.BoundingBox2 | inline |
Scale(Vector2 scale) | VRageMath.BoundingBox2 | inline |
Size | VRageMath.BoundingBox2 | |
ToString() | VRageMath.BoundingBox2 | inline |
Translate(Vector2 vctTranlsation) | VRageMath.BoundingBox2 | inline |
Width | VRageMath.BoundingBox2 | |