| BoundingBox(Vector3 min, Vector3 max) | VRageMath.BoundingBox | inline |
| BoundingBox(BoundingBoxD bbd) | VRageMath.BoundingBox | inline |
| BoundingBox(BoundingBoxI bbd) | VRageMath.BoundingBox | inline |
| Center | VRageMath.BoundingBox | |
| Comparer | VRageMath.BoundingBox | static |
| Contains(BoundingBox box) | VRageMath.BoundingBox | inline |
| Contains(ref BoundingBox box, out ContainmentType result) | VRageMath.BoundingBox | inline |
| Contains(BoundingFrustum frustum) | VRageMath.BoundingBox | inline |
| Contains(Vector3 point) | VRageMath.BoundingBox | inline |
| Contains(Vector3D point) | VRageMath.BoundingBox | inline |
| Contains(ref Vector3 point, out ContainmentType result) | VRageMath.BoundingBox | inline |
| Contains(BoundingSphere sphere) | VRageMath.BoundingBox | inline |
| Contains(ref BoundingSphere sphere, out ContainmentType result) | VRageMath.BoundingBox | inline |
| CornerCount | VRageMath.BoundingBox | |
| Corners | VRageMath.BoundingBox | |
| CreateFromHalfExtent(Vector3 center, float halfExtent) | VRageMath.BoundingBox | inlinestatic |
| CreateFromHalfExtent(Vector3 center, Vector3 halfExtent) | VRageMath.BoundingBox | inlinestatic |
| CreateFromPoints(IEnumerable< Vector3 > points) | VRageMath.BoundingBox | inlinestatic |
| CreateFromSphere(BoundingSphere sphere) | VRageMath.BoundingBox | inlinestatic |
| CreateFromSphere(ref BoundingSphere sphere, out BoundingBox result) | VRageMath.BoundingBox | inlinestatic |
| CreateInvalid() | VRageMath.BoundingBox | inlinestatic |
| CreateMerged(BoundingBox original, BoundingBox additional) | VRageMath.BoundingBox | inlinestatic |
| CreateMerged(ref BoundingBox original, ref BoundingBox additional, out BoundingBox result) | VRageMath.BoundingBox | inlinestatic |
| Depth | VRageMath.BoundingBox | |
| Distance(Vector3 point) | VRageMath.BoundingBox | inline |
| Equals(BoundingBox other) | VRageMath.BoundingBox | inline |
| Equals(object obj) | VRageMath.BoundingBox | inline |
| Extents | VRageMath.BoundingBox | |
| GetCorners() | VRageMath.BoundingBox | inline |
| GetCorners(Vector3[] corners) | VRageMath.BoundingBox | inline |
| GetCornersUnsafe(Vector3 *corners) | VRageMath.BoundingBox | inline |
| GetHashCode() | VRageMath.BoundingBox | inline |
| GetIncluded(Vector3 point) | VRageMath.BoundingBox | inline |
| HalfExtents | VRageMath.BoundingBox | |
| Height | VRageMath.BoundingBox | |
| Include(ref Vector3 point) | VRageMath.BoundingBox | inline |
| Include(Vector3 point) | VRageMath.BoundingBox | inline |
| Include(Vector3 p0, Vector3 p1, Vector3 p2) | VRageMath.BoundingBox | inline |
| Include(ref Vector3 p0, ref Vector3 p1, ref Vector3 p2) | VRageMath.BoundingBox | inline |
| Include(ref BoundingBox box) | VRageMath.BoundingBox | inline |
| Include(BoundingBox box) | VRageMath.BoundingBox | inline |
| Include(ref Line line) | VRageMath.BoundingBox | inline |
| Include(BoundingSphere sphere) | VRageMath.BoundingBox | inline |
| Include(ref BoundingSphere sphere) | VRageMath.BoundingBox | inline |
| Include(ref BoundingFrustum frustum) | VRageMath.BoundingBox | inline |
| Inflate(float size) | VRageMath.BoundingBox | inline |
| Inflate(Vector3 size) | VRageMath.BoundingBox | inline |
| InflateToMinimum(Vector3 minimumSize) | VRageMath.BoundingBox | inline |
| Intersect(BoundingBox box) | VRageMath.BoundingBox | inline |
| Intersects(BoundingBox box) | VRageMath.BoundingBox | inline |
| Intersects(ref BoundingBox box) | VRageMath.BoundingBox | inline |
| Intersects(ref BoundingBox box, out bool result) | VRageMath.BoundingBox | inline |
| Intersects(BoundingFrustum frustum) | VRageMath.BoundingBox | inline |
| Intersects(Plane plane) | VRageMath.BoundingBox | inline |
| Intersects(ref Plane plane, out PlaneIntersectionType result) | VRageMath.BoundingBox | inline |
| Intersects(Line line, out float distance) | VRageMath.BoundingBox | inline |
| Intersects(Ray ray) | VRageMath.BoundingBox | inline |
| Intersects(ref Ray ray, out float?result) | VRageMath.BoundingBox | inline |
| Intersects(BoundingSphere sphere) | VRageMath.BoundingBox | inline |
| Intersects(ref BoundingSphere sphere, out bool result) | VRageMath.BoundingBox | inline |
| Intersects(ref BoundingSphere sphere) | VRageMath.BoundingBox | inline |
| Intersects(ref BoundingSphereD sphere) | VRageMath.BoundingBox | inline |
| IntersectsTriangle(Vector3 v0, Vector3 v1, Vector3 v2) | VRageMath.BoundingBox | inline |
| IntersectsTriangle(ref Vector3 v0, ref Vector3 v1, ref Vector3 v2) | VRageMath.BoundingBox | inline |
| Matrix | VRageMath.BoundingBox | |
| Max | VRageMath.BoundingBox | |
| Min | VRageMath.BoundingBox | |
| operator!=(BoundingBox a, BoundingBox b) | VRageMath.BoundingBox | inlinestatic |
| operator==(BoundingBox a, BoundingBox b) | VRageMath.BoundingBox | inlinestatic |
| Perimeter | VRageMath.BoundingBox | |
| ProjectedArea(Vector3 viewDir) | VRageMath.BoundingBox | inline |
| Scale(Vector3 scale) | VRageMath.BoundingBox | inline |
| Size | VRageMath.BoundingBox | |
| SurfaceArea() | VRageMath.BoundingBox | inline |
| ToString() | VRageMath.BoundingBox | inline |
| Transform(Matrix worldMatrix) | VRageMath.BoundingBox | inline |
| Transform(MatrixD worldMatrix) | VRageMath.BoundingBox | inline |
| Transform(ref Matrix m) | VRageMath.BoundingBox | inline |
| Transform(ref Matrix m, ref BoundingBox bb) | VRageMath.BoundingBox | inline |
| Transform(ref MatrixD m) | VRageMath.BoundingBox | inline |
| Transform(ref MatrixD m, ref BoundingBoxD bb) | VRageMath.BoundingBox | inline |
| Translate(Matrix worldMatrix) | VRageMath.BoundingBox | inline |
| Translate(Vector3 vctTranlsation) | VRageMath.BoundingBox | inline |
| Volume() | VRageMath.BoundingBox | inline |
| Width | VRageMath.BoundingBox | |