Space Engineers
|
This is the complete list of members for VRageMath.MyDynamicAABBTreeD, including all inherited members.
AddProxy(ref BoundingBoxD aabb, object userData, uint userFlags, bool rebalance=true) | VRageMath.MyDynamicAABBTreeD | inline |
Balance(int iA) | VRageMath.MyDynamicAABBTreeD | inline |
Clear() | VRageMath.MyDynamicAABBTreeD | inline |
CountLeaves(int nodeId) | VRageMath.MyDynamicAABBTreeD | inline |
Dispose() | VRageMath.MyDynamicAABBTreeD | inlinestatic |
GetAabb(int proxyId) | VRageMath.MyDynamicAABBTreeD | inline |
GetAll< T >(List< T > elementsList, bool clear, List< BoundingBoxD > boxsList=null) | VRageMath.MyDynamicAABBTreeD | inline |
GetAllNodeBounds(List< BoundingBoxD > boxsList) | VRageMath.MyDynamicAABBTreeD | inline |
GetAproximateClustersForAabb(ref BoundingBoxD bbox, double minSize, List< BoundingBoxD > boundList) | VRageMath.MyDynamicAABBTreeD | inline |
GetChildren(int proxyId, out int left, out int right) | VRageMath.MyDynamicAABBTreeD | inline |
GetFatAABB(int proxyId, out BoundingBoxD fatAABB) | VRageMath.MyDynamicAABBTreeD | inline |
GetHeight() | VRageMath.MyDynamicAABBTreeD | inline |
GetLeafCount(int proxyId) | VRageMath.MyDynamicAABBTreeD | inline |
GetNodeLeaves(int proxyId, List< int > children) | VRageMath.MyDynamicAABBTreeD | inline |
GetRoot() | VRageMath.MyDynamicAABBTreeD | inline |
GetUserData< T >(int proxyId) | VRageMath.MyDynamicAABBTreeD | inline |
MoveProxy(int proxyId, ref BoundingBoxD aabb, Vector3D displacement) | VRageMath.MyDynamicAABBTreeD | inline |
MyDynamicAABBTreeD(Vector3D extension, double aabbMultiplier=1) | VRageMath.MyDynamicAABBTreeD | inline |
NullNode | VRageMath.MyDynamicAABBTreeD | |
OverlapAllBoundingBox< T >(ref BoundingBoxD bbox, List< T > elementsList, uint requiredFlags=0, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapAllBoundingSphere< T >(ref BoundingSphereD sphere, List< T > overlapElementsList, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapAllFrustum< T >(ref BoundingFrustumD frustum, List< T > elementsList, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapAllFrustum< T >(ref BoundingFrustumD frustum, List< T > elementsList, uint requiredFlags, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapAllFrustum< T >(ref BoundingFrustumD frustum, List< T > elementsList, List< bool > isInsideList, uint requiredFlags, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapAllFrustum< T >(ref BoundingFrustumD frustum, List< T > elementsList, List< bool > isInsideList, float projectionFactor, float ignoreThr, uint requiredFlags, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapAllFrustumAny< T >(ref BoundingFrustumD frustum, List< T > elementsList, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapAllLineSegment< T >(ref LineD line, List< MyLineSegmentOverlapResult< T >> elementsList, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapAllLineSegment< T >(ref LineD line, List< MyLineSegmentOverlapResult< T >> elementsList, uint requiredFlags, bool clear=true) | VRageMath.MyDynamicAABBTreeD | inline |
OverlapsAnyLeafBoundingBox(ref BoundingBoxD bbox) | VRageMath.MyDynamicAABBTreeD | inline |
Query(Func< int, bool > callback, ref BoundingBoxD aabb) | VRageMath.MyDynamicAABBTreeD | inline |
RemoveProxy(int proxyId) | VRageMath.MyDynamicAABBTreeD | inline |