Definition at line 279 of file MyHeightCubemap.cs.
bool Sandbox.Engine.Voxels.Planet.MyHeightmapFace.HeightmapLevel.IsCellContained |
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int |
x, |
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int |
y, |
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ref BoundingBox |
box |
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) |
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inline |
bool Sandbox.Engine.Voxels.Planet.MyHeightmapFace.HeightmapLevel.IsCellNotContained |
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int |
x, |
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int |
y, |
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ref BoundingBox |
box |
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) |
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inline |
HeightmapNode [] Sandbox.Engine.Voxels.Planet.MyHeightmapFace.HeightmapLevel.Nodes |
float Sandbox.Engine.Voxels.Planet.MyHeightmapFace.HeightmapLevel.Recip |
uint Sandbox.Engine.Voxels.Planet.MyHeightmapFace.HeightmapLevel.Res |
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getset |
The documentation for this struct was generated from the following file: