Space Engineers
|
Public Attributes | |
string | GPUModelName |
ulong | GPUMemory |
string | AnisotropicFiltering |
string | AntialiasingMode |
string | FoliageDetails |
string | ShadowQuality |
string | TextureQuality |
string | VoxelQuality |
float | GrassDensityFactor |
Definition at line 115 of file IMyAnalytics.cs.
string Sandbox.Engine.Networking.MyGraphicsInfo.AnisotropicFiltering |
Definition at line 119 of file IMyAnalytics.cs.
string Sandbox.Engine.Networking.MyGraphicsInfo.AntialiasingMode |
Definition at line 120 of file IMyAnalytics.cs.
string Sandbox.Engine.Networking.MyGraphicsInfo.FoliageDetails |
Definition at line 121 of file IMyAnalytics.cs.
ulong Sandbox.Engine.Networking.MyGraphicsInfo.GPUMemory |
Definition at line 118 of file IMyAnalytics.cs.
string Sandbox.Engine.Networking.MyGraphicsInfo.GPUModelName |
Definition at line 117 of file IMyAnalytics.cs.
float Sandbox.Engine.Networking.MyGraphicsInfo.GrassDensityFactor |
Definition at line 125 of file IMyAnalytics.cs.
string Sandbox.Engine.Networking.MyGraphicsInfo.ShadowQuality |
Definition at line 122 of file IMyAnalytics.cs.
string Sandbox.Engine.Networking.MyGraphicsInfo.TextureQuality |
Definition at line 123 of file IMyAnalytics.cs.
string Sandbox.Engine.Networking.MyGraphicsInfo.VoxelQuality |
Definition at line 124 of file IMyAnalytics.cs.