Space Engineers
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Properties | |
float | Gravity [get, set] |
Gets or sets the gravity acceleration in Gs. More... | |
float | GravityAcceleration [get, set] |
Gets or sets the gravity acceleration in m/s. More... | |
Properties inherited from Sandbox.ModAPI.Ingame.IMyFunctionalBlock | |
bool | Enabled [get] |
Properties inherited from Sandbox.ModAPI.Ingame.IMyTerminalBlock | |
string | CustomName [get] |
string | CustomNameWithFaction [get] |
string | DetailedInfo [get] |
string | CustomInfo [get] |
string | CustomData [get, set] |
Gets or sets the Custom Data string. NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent More... | |
bool | ShowOnHUD [get] |
Properties inherited from Sandbox.ModAPI.Ingame.IMyCubeBlock | |
Sandbox.Common.ObjectBuilders.Definitions.SerializableDefinitionId | BlockDefinition [get] |
bool | CheckConnectionAllowed [get] |
IMyCubeGrid | CubeGrid [get] |
String | DefinitionDisplayNameText [get] |
float | DisassembleRatio [get] |
String | DisplayNameText [get] |
bool | IsBeingHacked [get] |
bool | IsFunctional [get] |
bool | IsWorking [get] |
VRageMath.Vector3I | Max [get] |
VRageMath.Vector3I | Min [get] |
int | NumberInGrid [get] |
VRageMath.MyBlockOrientation | Orientation [get] |
long | OwnerId [get] |
VRageMath.Vector3I | Position [get] |
Additional Inherited Members | |
Events inherited from Sandbox.ModAPI.Ingame.IMyFunctionalBlock | |
Action< IMyTerminalBlock > | EnabledChanged |
Events inherited from Sandbox.ModAPI.Ingame.IMyTerminalBlock | |
Action< IMyTerminalBlock > | CustomNameChanged |
Action< IMyTerminalBlock > | OwnershipChanged |
Action< IMyTerminalBlock > | PropertiesChanged |
Action< IMyTerminalBlock > | ShowOnHUDChanged |
Action< IMyTerminalBlock > | VisibilityChanged |
Events inherited from Sandbox.ModAPI.Ingame.IMyCubeBlock | |
Action< IMyCubeBlock > | IsWorkingChanged |
Definition at line 6 of file IMyGravityGeneratorBase.cs.
Vector3 SpaceEngineers.Game.ModAPI.Ingame.IMyGravityGeneratorBase.GetWorldGravity | ( | Vector3D | worldPoint | ) |
Gets the gravity vector at the specified point.
worldPoint | World position to retrieve gravity for. |
Implemented in SpaceEngineers.Game.Entities.Blocks.MyGravityGeneratorSphere, SpaceEngineers.Game.Entities.Blocks.MyGravityGenerator, and SpaceEngineers.Game.Entities.Blocks.MyGravityGeneratorBase.
bool SpaceEngineers.Game.ModAPI.Ingame.IMyGravityGeneratorBase.IsPositionInRange | ( | Vector3D | worldPoint | ) |
Tests if the specified point is within the gravity of this entity.
worldPoint | Point to test |
Implemented in SpaceEngineers.Game.Entities.Blocks.MyGravityGeneratorSphere, SpaceEngineers.Game.Entities.Blocks.MyGravityGenerator, and SpaceEngineers.Game.Entities.Blocks.MyGravityGeneratorBase.
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getset |
Gets or sets the gravity acceleration in Gs.
Definition at line 11 of file IMyGravityGeneratorBase.cs.
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getset |
Gets or sets the gravity acceleration in m/s.
Definition at line 16 of file IMyGravityGeneratorBase.cs.