Space Engineers
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Simple interface for entities so they don't have to implement IMyUseObject. More...
Public Member Functions | |
UseActionResult | CanUse (UseActionEnum actionEnum, IMyControllableEntity user) |
Test use on server and based on results sends success or failure More... | |
void | RemoveUsers (bool local) |
Simple interface for entities so they don't have to implement IMyUseObject.
Definition at line 12 of file IMyUsableEntity.cs.
UseActionResult Sandbox.Game.Entities.UseObject.IMyUsableEntity.CanUse | ( | UseActionEnum | actionEnum, |
IMyControllableEntity | user | ||
) |
Test use on server and based on results sends success or failure
Implemented in Sandbox.Game.Entities.MyRemoteControl, Sandbox.Game.Entities.MyCockpit, and Sandbox.Game.Entities.Blocks.MyCryoChamber.
void Sandbox.Game.Entities.UseObject.IMyUsableEntity.RemoveUsers | ( | bool | local | ) |
Implemented in Sandbox.Game.Entities.MyFloatingObject.