Space Engineers
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Sandbox.Game.Entities.IMyHandToolComponent Interface Reference

Public Member Functions

bool Hit (MyEntity entity, MyHitInfo hitInfo, uint shapeKey, float efficiency)
 
void Update ()
 
void DrawHud ()
 
void OnControlAcquired (MyCharacter owner)
 
void OnControlReleased ()
 
void Shoot ()
 
string GetStateForTarget (MyEntity targetEntity, uint shapeKey)
 

Detailed Description

Definition at line 13 of file IMyHandToolComponent.cs.

Member Function Documentation

void Sandbox.Game.Entities.IMyHandToolComponent.DrawHud ( )
string Sandbox.Game.Entities.IMyHandToolComponent.GetStateForTarget ( MyEntity  targetEntity,
uint  shapeKey 
)
bool Sandbox.Game.Entities.IMyHandToolComponent.Hit ( MyEntity  entity,
MyHitInfo  hitInfo,
uint  shapeKey,
float  efficiency 
)
void Sandbox.Game.Entities.IMyHandToolComponent.OnControlAcquired ( MyCharacter  owner)
void Sandbox.Game.Entities.IMyHandToolComponent.OnControlReleased ( )
void Sandbox.Game.Entities.IMyHandToolComponent.Shoot ( )
void Sandbox.Game.Entities.IMyHandToolComponent.Update ( )

The documentation for this interface was generated from the following file: