Space Engineers
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For BW compatibility only to allow separation of Cestmir's pathfinding More...
Public Member Functions | |
void | LogStorageWrite (MyVoxelBase map, MyStorageData source, MyStorageDataTypeFlags dataToWrite, Vector3I voxelRangeMin, Vector3I voxelRangeMax) |
For BW compatibility only to allow separation of Cestmir's pathfinding
Definition at line 15 of file IMyPathfindingLog.cs.
void Sandbox.Game.AI.Pathfinding.IMyPathfindingLog.LogStorageWrite | ( | MyVoxelBase | map, |
MyStorageData | source, | ||
MyStorageDataTypeFlags | dataToWrite, | ||
Vector3I | voxelRangeMin, | ||
Vector3I | voxelRangeMax | ||
) |
Implemented in Sandbox.Game.AI.Pathfinding.MyVoxelPathfindingLog.