Space Engineers
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Public Member Functions | |
void | IdentifyPlayer (ulong playerId, string playerName, bool isOnline) |
void | ReportProcessStart (MyProcessStartAnalytics attributes, bool firstRun=false, bool dedicatedServer=false) |
void | ReportProcessEnd () |
void | ReportGameplayStart (MyGameplayStartAnalytics attributes, bool dedicatedServer=false) |
void | ReportGameplayEnd (MyGameplayEndAnalytics attributes) |
void | ReportActivityStart (string activityName, string activityFocus, string activityType, string activityItemUsage, bool expectActivityEnd=true, string planetName="", string planetType="", float simSpeedPlayer=1f, float simSpeedServer=1f) |
void | ReportActivityEnd (string activityName, string planetName="", string planetType="", float simSpeedPlayer=1f, float simSpeedServer=1f) |
void | ReportPlayerDeath (string deathType, string deathCause, string planetName="", string planetType="", bool scenario=false) |
void | ReportTutorialScreen (string initiatedFrom) |
void | ReportTutorialStart (string tutorialName) |
void | ReportTutorialStep (string stepName, int stepNumber) |
void | ReportTutorialEnd () |
void | ReportServerStatus (int playerCount, int maxPlayers, float simSpeedServer, int entitiesCount, int gridsCount, int blocksCount, int movingGridsCount, string hostName) |
void | ReportServerStart (int maxPlayers, string hostName) |
void | FlushAndDispose () |
Definition at line 136 of file IMyAnalytics.cs.
void Sandbox.Engine.Networking.IMyAnalytics.FlushAndDispose | ( | ) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.IdentifyPlayer | ( | ulong | playerId, |
string | playerName, | ||
bool | isOnline | ||
) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportActivityEnd | ( | string | activityName, |
string | planetName = "" , |
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string | planetType = "" , |
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float | simSpeedPlayer = 1f , |
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float | simSpeedServer = 1f |
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) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportActivityStart | ( | string | activityName, |
string | activityFocus, | ||
string | activityType, | ||
string | activityItemUsage, | ||
bool | expectActivityEnd = true , |
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string | planetName = "" , |
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string | planetType = "" , |
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float | simSpeedPlayer = 1f , |
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float | simSpeedServer = 1f |
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) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportGameplayEnd | ( | MyGameplayEndAnalytics | attributes | ) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportGameplayStart | ( | MyGameplayStartAnalytics | attributes, |
bool | dedicatedServer = false |
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) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportPlayerDeath | ( | string | deathType, |
string | deathCause, | ||
string | planetName = "" , |
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string | planetType = "" , |
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bool | scenario = false |
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) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportProcessEnd | ( | ) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportProcessStart | ( | MyProcessStartAnalytics | attributes, |
bool | firstRun = false , |
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bool | dedicatedServer = false |
||
) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportServerStart | ( | int | maxPlayers, |
string | hostName | ||
) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportServerStatus | ( | int | playerCount, |
int | maxPlayers, | ||
float | simSpeedServer, | ||
int | entitiesCount, | ||
int | gridsCount, | ||
int | blocksCount, | ||
int | movingGridsCount, | ||
string | hostName | ||
) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportTutorialEnd | ( | ) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportTutorialScreen | ( | string | initiatedFrom | ) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportTutorialStart | ( | string | tutorialName | ) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.
void Sandbox.Engine.Networking.IMyAnalytics.ReportTutorialStep | ( | string | stepName, |
int | stepNumber | ||
) |
Implemented in Sandbox.Engine.Networking.MyInfinarioAnalytics.