Definition at line 46 of file GImpactBvh.cs.
void BulletXNA.BulletCollision.IPrimitiveManagerBase.Cleanup |
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void BulletXNA.BulletCollision.IPrimitiveManagerBase.GetPrimitiveBox |
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int |
prim_index, |
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out AABB |
primbox |
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) |
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int BulletXNA.BulletCollision.IPrimitiveManagerBase.GetPrimitiveCount |
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void BulletXNA.BulletCollision.IPrimitiveManagerBase.GetPrimitiveTriangle |
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int |
prim_index, |
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PrimitiveTriangle |
triangle |
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) |
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retrieves only the points of the triangle, and the collision margin
bool BulletXNA.BulletCollision.IPrimitiveManagerBase.IsTrimesh |
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determines if this manager consist on only triangles, which special case will be optimized
The documentation for this interface was generated from the following file: