Space Engineers
Public Member Functions | Properties | List of all members
SpaceEngineers.Game.SessionComponents.DemoComponent Class Reference
Inheritance diagram for SpaceEngineers.Game.SessionComponents.DemoComponent:
VRage.Game.Components.MySessionComponentBase VRage.Game.Components.Interfaces.IMyUserInputComponent

Public Member Functions

override void InitFromDefinition (MySessionComponentDefinition definition)
 
override void Init (MyObjectBuilder_SessionComponent sessionComponent)
 
- Public Member Functions inherited from VRage.Game.Components.MySessionComponentBase
virtual bool UpdatedBeforeInit ()
 
 MySessionComponentBase ()
 
void SetUpdateOrder (MyUpdateOrder order)
 
virtual MyObjectBuilder_SessionComponent GetObjectBuilder ()
 
void AfterLoadData ()
 
void UnloadDataConditional ()
 
virtual void LoadData ()
 
virtual void SaveData ()
 
virtual void BeforeStart ()
 
virtual void UpdateBeforeSimulation ()
 
virtual void Simulate ()
 
virtual void UpdateAfterSimulation ()
 
virtual void UpdatingStopped ()
 
virtual void Draw ()
 
virtual void HandleInput ()
 
override string ToString ()
 

Properties

override bool IsRequiredByGame [get]
 
- Properties inherited from VRage.Game.Components.MySessionComponentBase
MyUpdateOrder UpdateOrder [get]
 
MyObjectBuilderType ObjectBuilderType [get]
 
bool Loaded [get]
 
bool Initialized [get]
 
MyDefinitionId Definition [get, set]
 
virtual Type[] Dependencies [get]
 
virtual bool IsRequiredByGame [get]
 Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction More...
 

Additional Inherited Members

- Public Attributes inherited from VRage.Game.Components.MySessionComponentBase
readonly string DebugName
 
readonly int Priority
 
readonly Type ComponentType
 
IMySession Session
 
- Protected Member Functions inherited from VRage.Game.Components.MySessionComponentBase
virtual void UnloadData ()
 

Detailed Description

Definition at line 16 of file DemoComponent.cs.

Member Function Documentation

override void SpaceEngineers.Game.SessionComponents.DemoComponent.Init ( MyObjectBuilder_SessionComponent  sessionComponent)
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 30 of file DemoComponent.cs.

override void SpaceEngineers.Game.SessionComponents.DemoComponent.InitFromDefinition ( MySessionComponentDefinition  definition)
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 18 of file DemoComponent.cs.

Property Documentation

override bool SpaceEngineers.Game.SessionComponents.DemoComponent.IsRequiredByGame
get

Definition at line 36 of file DemoComponent.cs.


The documentation for this class was generated from the following file: