Space Engineers
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Additional Inherited Members | |
Public Member Functions inherited from VRage.ModAPI.IMyEntities | |
bool | IsSpherePenetrating (ref BoundingSphereD bs) |
Vector3D | FindFreePlace (Vector3D basePos, float radius, int maxTestCount=20, int testsPerDistance=5, float stepSize=1) |
void | GetInflatedPlayerBoundingBox (ref BoundingBox playerBox, float inflation) |
bool | IsInsideVoxel (Vector3 pos, Vector3 hintPosition, out Vector3 lastOutsidePos) |
bool | IsInsideWorld (Vector3D pos) |
bool | IsRaycastBlocked (Vector3D pos, Vector3D target) |
IMyEntity | GetIntersectionWithSphere (ref BoundingSphereD sphere) |
IMyEntity | GetIntersectionWithSphere (ref BoundingSphereD sphere, IMyEntity ignoreEntity0, IMyEntity ignoreEntity1) |
IMyEntity | GetIntersectionWithSphere (ref BoundingSphereD sphere, IMyEntity ignoreEntity0, IMyEntity ignoreEntity1, bool ignoreVoxelMaps, bool volumetricTest, bool excludeEntitiesWithDisabledPhysics=false, bool ignoreFloatingObjects=true, bool ignoreHandWeapons=true) |
void | EnableEntityBoundingBoxDraw (IMyEntity entity, bool enable, Vector4?color=null, float lineWidth=0.01f, Vector3?inflateAmount=null) |
List< IMyEntity > | GetIntersectionWithSphere (ref BoundingSphereD sphere, IMyEntity ignoreEntity0, IMyEntity ignoreEntity1, bool ignoreVoxelMaps, bool volumetricTest) |
List< IMyEntity > | GetEntitiesInAABB (ref BoundingBoxD boundingBox) |
List< IMyEntity > | GetEntitiesInSphere (ref BoundingSphereD boundingSphere) |
List< IMyEntity > | GetElementsInBox (ref BoundingBoxD boundingBox) |
List< IMyEntity > | GetTopMostEntitiesInSphere (ref BoundingSphereD boundingSphere) |
List< IMyEntity > | GetTopMostEntitiesInBox (ref BoundingBoxD boundingBox) |
Events inherited from VRage.ModAPI.IMyEntities | |
Action< IMyEntity > | OnEntityRemove |
Action< IMyEntity > | OnEntityAdd |
Action | OnCloseAll |
Action< IMyEntity, string, string > | OnEntityNameSet |
Definition at line 12 of file MyEntitiesHelper_ModAPI.cs.