Space Engineers
Public Attributes | List of all members
Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_WorldEnvironmentBase Class Reference
Inheritance diagram for Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_WorldEnvironmentBase:
VRage.Game.MyObjectBuilder_DefinitionBase VRage.ObjectBuilders.MyObjectBuilder_Base Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_ProceduralWorldEnvironment

Public Attributes

double SectorSize = 64
 
double ItemsPerSqMeter = 0.0017
 
int MaxSyncLod = 1
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase
SerializableDefinitionId Id
 
string DisplayName
 
string Description
 
string[] Icons
 
bool Public = true
 
bool Enabled = true
 
bool AvailableInSurvival = true
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 5 of file MyObjectBuilder_WorldEnvironmentBase.cs.

Member Data Documentation

double Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_WorldEnvironmentBase.ItemsPerSqMeter = 0.0017

Definition at line 11 of file MyObjectBuilder_WorldEnvironmentBase.cs.

int Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_WorldEnvironmentBase.MaxSyncLod = 1

Definition at line 14 of file MyObjectBuilder_WorldEnvironmentBase.cs.

double Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_WorldEnvironmentBase.SectorSize = 64

Definition at line 8 of file MyObjectBuilder_WorldEnvironmentBase.cs.


The documentation for this class was generated from the following file: