Space Engineers
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Public Attributes | |
List< MyObjectBuilder_ProceduralEnvironmentSector > | Sectors = new List<MyObjectBuilder_ProceduralEnvironmentSector>() |
Public Attributes inherited from Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_EnvironmentDataProvider | |
Base6Directions.Direction | Face |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 9 of file MyObjectBuilder_ProceduralEnvironmentProvider.cs.
List<MyObjectBuilder_ProceduralEnvironmentSector> Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_ProceduralEnvironmentProvider.Sectors = new List<MyObjectBuilder_ProceduralEnvironmentSector>() |
Definition at line 12 of file MyObjectBuilder_ProceduralEnvironmentProvider.cs.