Space Engineers
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Public Member Functions | |||
MyParticleDustProperties | InterpolateWith (MyParticleDustProperties otherProperties, float interpolator) | ||
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Public Attributes | |
bool | Enabled = false |
float | DustBillboardRadius = 3 |
float | DustFieldCountInDirectionHalf = 5 |
float | DistanceBetween = 180 |
float | AnimSpeed = 0.004f |
Color | Color = Color.White |
int | Texture = 0 |
Definition at line 8 of file MyParticleDustProperties.cs.
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inline |
interpolator | 0 - use this object, 1 - use other object |
Definition at line 19 of file MyParticleDustProperties.cs.
float Sandbox.Game.World.MyParticleDustProperties.AnimSpeed = 0.004f |
Definition at line 14 of file MyParticleDustProperties.cs.
Color Sandbox.Game.World.MyParticleDustProperties.Color = Color.White |
Definition at line 15 of file MyParticleDustProperties.cs.
float Sandbox.Game.World.MyParticleDustProperties.DistanceBetween = 180 |
Definition at line 13 of file MyParticleDustProperties.cs.
float Sandbox.Game.World.MyParticleDustProperties.DustBillboardRadius = 3 |
Definition at line 11 of file MyParticleDustProperties.cs.
float Sandbox.Game.World.MyParticleDustProperties.DustFieldCountInDirectionHalf = 5 |
Definition at line 12 of file MyParticleDustProperties.cs.
bool Sandbox.Game.World.MyParticleDustProperties.Enabled = false |
Definition at line 10 of file MyParticleDustProperties.cs.
int Sandbox.Game.World.MyParticleDustProperties.Texture = 0 |
Definition at line 16 of file MyParticleDustProperties.cs.