Space Engineers
Public Member Functions | List of all members
Sandbox.Game.Weapons.MyLargeGatlingBarrel Class Reference
Inheritance diagram for Sandbox.Game.Weapons.MyLargeGatlingBarrel:

Public Member Functions

 MyLargeGatlingBarrel ()
 
override void Init (MyEntity entity, MyLargeTurretBase turretBase)
 
override void UpdateAfterSimulation ()
 
override void Draw ()
 
override bool StartShooting ()
 
override void Close ()
 

Detailed Description

Definition at line 19 of file MyLargeGatlingBarrel.cs.

Constructor & Destructor Documentation

Sandbox.Game.Weapons.MyLargeGatlingBarrel.MyLargeGatlingBarrel ( )
inline

Definition at line 30 of file MyLargeGatlingBarrel.cs.

Member Function Documentation

override void Sandbox.Game.Weapons.MyLargeGatlingBarrel.Close ( )
inline

Definition at line 139 of file MyLargeGatlingBarrel.cs.

override void Sandbox.Game.Weapons.MyLargeGatlingBarrel.Draw ( )
inline

Definition at line 67 of file MyLargeGatlingBarrel.cs.

override void Sandbox.Game.Weapons.MyLargeGatlingBarrel.Init ( MyEntity  entity,
MyLargeTurretBase  turretBase 
)
inline

Definition at line 35 of file MyLargeGatlingBarrel.cs.

override bool Sandbox.Game.Weapons.MyLargeGatlingBarrel.StartShooting ( )
inline

Definition at line 88 of file MyLargeGatlingBarrel.cs.

override void Sandbox.Game.Weapons.MyLargeGatlingBarrel.UpdateAfterSimulation ( )
inline

Definition at line 47 of file MyLargeGatlingBarrel.cs.


The documentation for this class was generated from the following file: