Definition at line 19 of file MyLargeGatlingBarrel.cs.
Sandbox.Game.Weapons.MyLargeGatlingBarrel.MyLargeGatlingBarrel |
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override void Sandbox.Game.Weapons.MyLargeGatlingBarrel.Close |
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override void Sandbox.Game.Weapons.MyLargeGatlingBarrel.Draw |
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override bool Sandbox.Game.Weapons.MyLargeGatlingBarrel.StartShooting |
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override void Sandbox.Game.Weapons.MyLargeGatlingBarrel.UpdateAfterSimulation |
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The documentation for this class was generated from the following file: