Space Engineers
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Public Member Functions | |
MyDrillSensorRayCast (float originOffset, float rayLength) | |
override void | OnWorldPositionChanged (ref MatrixD worldMatrix) |
override void | DebugDraw () |
Public Member Functions inherited from Sandbox.Game.Weapons.Guns.MyDrillSensorBase | |
MyDrillSensorBase () | |
Static Public Member Functions | |
static bool | GetShapeCenter (HkShape shape, uint shapeKey, MyCubeGrid grid, ref Vector3D shapeCenter) |
Protected Member Functions | |
override void | ReadEntitiesInRange () |
Additional Inherited Members | |
Public Attributes inherited from Sandbox.Game.Weapons.Guns.MyDrillSensorBase | |
HashSet< MyEntity > | IgnoredEntities |
Protected Attributes inherited from Sandbox.Game.Weapons.Guns.MyDrillSensorBase | |
Dictionary< long, DetectionInfo > | m_entitiesInRange |
Properties inherited from Sandbox.Game.Weapons.Guns.MyDrillSensorBase | |
Dictionary< long, DetectionInfo > | EntitiesInRange [get] |
Vector3D | Center [get, protected set] |
Vector3D | FrontPoint [get, protected set] |
Definition at line 16 of file MyDrillSensorRaycast.cs.
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inline |
Definition at line 25 of file MyDrillSensorRaycast.cs.
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inlinevirtual |
Implements Sandbox.Game.Weapons.Guns.MyDrillSensorBase.
Definition at line 212 of file MyDrillSensorRaycast.cs.
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inlinestatic |
Definition at line 40 of file MyDrillSensorRaycast.cs.
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inlinevirtual |
Implements Sandbox.Game.Weapons.Guns.MyDrillSensorBase.
Definition at line 32 of file MyDrillSensorRaycast.cs.
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inlineprotectedvirtual |
Implements Sandbox.Game.Weapons.Guns.MyDrillSensorBase.
Definition at line 97 of file MyDrillSensorRaycast.cs.