Space Engineers
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Public Member Functions | |
override string | GetName () |
MyPetaInputComponent () | |
override bool | HandleInput () |
override void | Draw () |
Public Member Functions inherited from Sandbox.Game.Gui.MyDebugComponent | |
void | Section (string text, params object[] formatArgs) |
MyDebugComponent () | |
MyDebugComponent (bool enabled) | |
virtual void | DispatchUpdate () |
virtual void | Update10 () |
virtual void | Update100 () |
bool | GetSwitchValue (MyKeys key) |
bool | GetSwitchValue (string note) |
Static Public Attributes | |
static bool | ENABLE_SI_DESTRUCTIONS = true |
static bool | OLD_SI = false |
static bool | DEBUG_DRAW_TENSIONS = false |
static bool | DEBUG_DRAW_PATHS = false |
static float | SI_DYNAMICS_MULTIPLIER = 1 |
Additional Inherited Members | |
Public Types inherited from Sandbox.Game.Gui.MyDebugComponent | |
enum | MyDebugComponentInfoState { MyDebugComponentInfoState.NoInfo, MyDebugComponentInfoState.EnabledInfo, MyDebugComponentInfoState.FullInfo } |
Static Public Member Functions inherited from Sandbox.Game.Gui.MyDebugComponent | |
static float | NextTextOffset (float scale) |
static void | ResetFrame () |
Public Attributes inherited from Sandbox.Game.Gui.MyDebugComponent | |
int | m_frameCounter = 0 |
Protected Member Functions inherited from Sandbox.Game.Gui.MyDebugComponent | |
void | Text (string message, params object[] arguments) |
void | Text (Color color, string message, params object[] arguments) |
void | Text (Color color, float scale, string message, params object[] arguments) |
void | MultilineText (string message, params object[] arguments) |
void | MultilineText (Color color, string message, params object[] arguments) |
void | MultilineText (Color color, float scale, string message, params object[] arguments) |
void | VSpace (float space) |
void | Save () |
void | AddShortcut (MyKeys key, bool newPress, bool control, bool shift, bool alt, Func< string > description, Func< bool > action) |
void | AddSwitch (MyKeys key, Func< MyKeys, bool > action, string note="", bool defaultValue=false) |
void | AddSwitch (MyKeys key, Func< MyKeys, bool > action, MyRef< bool > boolRef, string note="") |
void | SetSwitch (MyKeys key, bool value) |
Properties inherited from Sandbox.Game.Gui.MyDebugComponent | |
static float | VerticalTextOffset [get] |
static float | NextVerticalOffset [get] |
bool | Enabled [get, set] |
virtual object | InputData [get, set] |
Definition at line 49 of file MyPetaDebugInputComponent.cs.
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inline |
Definition at line 252 of file MyPetaDebugInputComponent.cs.
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inlinevirtual |
Reimplemented from Sandbox.Game.Gui.MyDebugComponent.
Definition at line 703 of file MyPetaDebugInputComponent.cs.
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inlinevirtual |
Implements Sandbox.Game.Gui.MyDebugComponent.
Definition at line 247 of file MyPetaDebugInputComponent.cs.
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inlinevirtual |
Reimplemented from Sandbox.Game.Gui.MyDebugComponent.
Definition at line 582 of file MyPetaDebugInputComponent.cs.
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static |
Definition at line 54 of file MyPetaDebugInputComponent.cs.
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static |
Definition at line 53 of file MyPetaDebugInputComponent.cs.
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static |
Definition at line 51 of file MyPetaDebugInputComponent.cs.
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static |
Definition at line 52 of file MyPetaDebugInputComponent.cs.
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static |
Definition at line 55 of file MyPetaDebugInputComponent.cs.