Space Engineers
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Protected Member Functions | |
override void | OnClosed () |
Called when [show]. More... | |
Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase | |
MyGuiScreenBase (Vector2?position=null, Vector4?backgroundColor=null, Vector2?size=null, bool isTopMostScreen=false, string backgroundTexture=null, float backgroundTransition=0.0f, float guiTransition=0.0f) | |
bool | HandleKeyboardActiveIndex (bool forwardMovement) |
bool | IsMouseOver () |
MyGuiControlLabel | AddCaption (MyStringId textEnum, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) |
MyGuiControlLabel | AddCaption (String text, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) |
virtual void | Canceling () |
Called when user presses ESC or clicks on CANCEL - hook to this method so you can do gui-screen-specific event More... | |
Color | ApplyTransitionAlpha (Vector4 color, float transition) |
virtual void | OnShow () |
Called when [show]. More... | |
virtual void | OnHide () |
Called when [show]. More... | |
void | MakeXAndYEqual (ref Vector2 val) |
Computes ratio of width and height in GUI coordinates to make X and Y of equal value represent same distance on screen as well. Then multiplies Y using this ratio. More... | |
Vector2 | MakeXAndYEqual (Vector2 val) |
void | SetDefaultCloseButtonOffset () |
Definition at line 36 of file MyGuiScreenJoinGame.cs.
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inline |
Definition at line 103 of file MyGuiScreenJoinGame.cs.
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inlinevirtual |
For displaying in the list in the debug screen.
Implements Sandbox.Graphics.GUI.MyGuiScreenBase.
Definition at line 111 of file MyGuiScreenJoinGame.cs.
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inlineprotectedvirtual |
Called when [show].
Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.
Definition at line 116 of file MyGuiScreenJoinGame.cs.
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inlinevirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.
Definition at line 248 of file MyGuiScreenJoinGame.cs.
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inlinevirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.
Definition at line 525 of file MyGuiScreenJoinGame.cs.